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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,810Acc. 2026.15810

My Devblog 266 Server

Rust server · in the archive since 24 September 2026

Offline 77.40.85.152:28015 checked 32d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,810top 71%
Last wipe32d agoThu 24 Sep, 17:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Devblog 266 Server mean?

These tags from My Devblog 266 Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; v2377 (Protocol): The server runs game protocol 2377; matching it is required to join; ptrak (Networking): The network layer is RakNet, the game's standard one; h7d1d47ec (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Devblog 266 Server?

The Rust Server History lists that feature My Devblog 266 Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Server record

Which version of Rust does My Devblog 266 Server run?

Rust network protocol 2377 is the build My Devblog 266 Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is My Devblog 266 Server online, and how reliable is it?

The record shows My Devblog 266 Server offline at this moment, last seen 32 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 24 September 2026.

Where is My Devblog 266 Server located?

You will find no region published by My Devblog 266 Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 77.40.85.152:28015.

Wipe history

What is the wipe schedule on My Devblog 266 Server?

The record holds too few of My Devblog 266 Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 32 days 22 hours ago, the current world is what it runs now.

Player counts

How does My Devblog 266 Server rank against other Rust servers?

Player hours over the last seven days put My Devblog 266 Server at #15,810: a place in the top 71% of all ranked servers.

How busy is My Devblog 266 Server?

No current count exists for My Devblog 266 Server; it was last seen 32 days 22 hours ago.

Rules, map

What are the rules and settings on My Devblog 266 Server?

No gather rate is stated in the name of My Devblog 266 Server. The entry carries no group limit. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does My Devblog 266 Server run?

The game generates the map on My Devblog 266 Server, which is procedural.

Joining the server

How do I join My Devblog 266 Server?

Entering client.connect 77.40.85.152:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,v2377,h7d1d47ec,stok,gmrust

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
v2377
Protocol The server runs game protocol 2377; matching it is required to join.
ptrak
Networking The network layer is RakNet, the game's standard one.

Other

h7d1d47ec
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.