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Exhibit no. 10,942Acc. 2026.10942
Local Rust Bot Test
Rust server · in the archive since 21 October 2026
Offline 77.240.177.48:28015 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Local Rust Bot Test mean?
The game's server browser reads these tags published by Local Rust Bot Test: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Local Rust Bot Test?
These Rust Server History lists include Local Rust Bot Test: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Local Rust Bot Test run?
The recorded build for Local Rust Bot Test is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you; joining needs the same protocol.
Is Local Rust Bot Test online, and how reliable is it?
Local Rust Bot Test was last seen 6 days 21 hours ago and is offline right now. It was up for 5 of 168 hours in the last 7 full days, 3% of the time. 21 October 2026 is when Rust Server History first saw it.
Where is Local Rust Bot Test located?
You will find no region published by Local Rust Bot Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 77.240.177.48:28015 as the address.
Wipe record
What is the wipe schedule on Local Rust Bot Test?
The rhythm of Local Rust Bot Test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 18 days 3 hours ago.
Player counts
How does Local Rust Bot Test rank against other Rust servers?
The last seven days of player hours place Local Rust Bot Test at #10,942, among the top 49% of all ranked servers.
How busy is Local Rust Bot Test?
Local Rust Bot Test is offline at present, having last been seen 6 days 21 hours ago. The seven-day average stands at 1 players; the peak is 1.
Map and rules
What are the rules and settings on Local Rust Bot Test?
No gather rate is stated in the name of Local Rust Bot Test. The limit of 8 players per group is the game's default. Recorded as pve, with this note: player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched off.
Which map does Local Rust Bot Test run?
The game generates the map on Local Rust Bot Test, which is procedural.
Joining the server
How do I join Local Rust Bot Test?
Press F1 in Rust to open the console, then enter client.connect 77.240.177.48:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.