Open every day, at every hour Admission free 11,696 servers and 39,834 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 10,942Acc. 2026.10942

Local Rust Bot Test

Rust server · in the archive since 21 October 2026

Offline 77.240.177.48:28015 checked 6d ago

moddedoxidepve
To visit
Players now 1/ 1
100% full
7-day average1peak 1
Rank#10,942top 49%
Last wipe18d agoSat 10 Oct, 22:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local Rust Bot Test mean?

The game's server browser reads these tags published by Local Rust Bot Test: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Local Rust Bot Test?

These Rust Server History lists include Local Rust Bot Test: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Local Rust Bot Test run?

The recorded build for Local Rust Bot Test is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Local Rust Bot Test online, and how reliable is it?

Local Rust Bot Test was last seen 6 days 21 hours ago and is offline right now. It was up for 5 of 168 hours in the last 7 full days, 3% of the time. 21 October 2026 is when Rust Server History first saw it.

Where is Local Rust Bot Test located?

You will find no region published by Local Rust Bot Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 77.240.177.48:28015 as the address.

Wipe record

What is the wipe schedule on Local Rust Bot Test?

The rhythm of Local Rust Bot Test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 18 days 3 hours ago.

Player counts

How does Local Rust Bot Test rank against other Rust servers?

The last seven days of player hours place Local Rust Bot Test at #10,942, among the top 49% of all ranked servers.

How busy is Local Rust Bot Test?

Local Rust Bot Test is offline at present, having last been seen 6 days 21 hours ago. The seven-day average stands at 1 players; the peak is 1.

Map and rules

What are the rules and settings on Local Rust Bot Test?

No gather rate is stated in the name of Local Rust Bot Test. The limit of 8 players per group is the game's default. Recorded as pve, with this note: player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched off.

Which map does Local Rust Bot Test run?

The game generates the map on Local Rust Bot Test, which is procedural.

Joining the server

How do I join Local Rust Bot Test?

Press F1 in Rust to open the console, then enter client.connect 77.240.177.48:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.