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Exhibit no. 13,281Acc. 2026.13281

My Server Name

Rust server · in the archive since 13 September 2026

Offline 77.220.51.235:28015 checked 38d ago

To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,281no region published
Last wipe38d agoSun 20 Sep, 14:30 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Sep 2026, 21:53 UTCAll times UTC.

The record of each wipe

  1. Sun 20 Sep 202614:30 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 17 Sep 202622:37 UTC41d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.7 days
    Players before
    0
  3. Thu 17 Sep 202616:30 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 20 SepThu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Server Name mean?

You can see the tags My Server Name publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Server Name?

These Rust Server History lists include My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does My Server Name run?

The recorded build for My Server Name is Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Server Name online, and how reliable is it?

Offline now, My Server Name was last seen 38 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is My Server Name located?

There is no region published by My Server Name. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 77.220.51.235:28015 as the address.

Wipe record

What does wipe day look like on My Server Name?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on My Server Name?

No next wipe can be predicted: My Server Name wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 38 days 13 hours ago.

Player counts

How does My Server Name rank against other Rust servers?

The last seven days of player hours place My Server Name at #13,281, among the top – of all ranked servers.

How busy is My Server Name?

The last sighting of My Server Name in the live count was 38 days 5 hours ago; it is offline now.

Map and rules

What are the rules and settings on My Server Name?

The name of My Server Name carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does My Server Name run?

A procedural map is what My Server Name runs; the game generates it.

Join record

How do I join My Server Name?

Entering client.connect 77.220.51.235:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.