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Exhibit no. 8,381Acc. 2026.8381
Test Server
Rust server · in the archive since 29 September 2026
Offline 76.37.175.26:28015 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
29 Sep Last seen 16 Oct21:55
a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 23:25 UTCAll times UTC.
The record of each wipe
-
Fri 16 Oct 202621:55 UTC11d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Test Server mean?
You can see the tags Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Test Server?
These Rust Server History lists include Test Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does Test Server run?
Rust network protocol 2634 and build 167781 is the build Test Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Test Server online, and how reliable is it?
Test Server was last seen 6 days 5 hours ago and is offline right now. Of 168 hours in the last 7 full days, 11 were up: 7% of the time. The first sighting by Rust Server History was on 29 September 2026.
Where is Test Server located?
No region is published by Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 76.37.175.26:28015.
Wipe history
What does wipe day look like on Test Server?
At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Test Server?
The record holds too few of Test Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 11 days 6 hours ago.
Player record
How does Test Server rank against other Rust servers?
The last seven days of player hours place Test Server at #8,381, among the top 38% of all ranked servers.
How busy is Test Server?
Test Server is offline at present, having last been seen 6 days 5 hours ago. The seven-day average stands at 1 players; the peak is 1.
Rules and settings
What are the rules and settings on Test Server?
No gather rate is stated in the name of Test Server. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does Test Server run?
A procedural map is what Test Server runs; the game generates it.
Join record
How do I join Test Server?
Enter client.connect 76.37.175.26:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.