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Exhibit no. 15,366Acc. 2026.15366

Atlantis 2.0 (US-East, Testing)

Rust server · in the archive since 13 September 2026

Online 76.26.69.18:28025 checked 6m ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,366top 70%
Last wipe18d agoFri 9 Oct, 00:52 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:35 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202600:52 UTC18d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 14 Sep 202623:46 UTC42d ago
    Peak
    0
    Crowd
    –
    Lasted
    24 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

24 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 9 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Atlantis 2.0 (US-East, Testing) mean?

You can see the tags Atlantis 2.0 (US-East, Testing) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Atlantis 2.0 (US-East, Testing)?

The Rust Server History lists that feature Atlantis 2.0 (US-East, Testing) are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does Atlantis 2.0 (US-East, Testing) run smoothly?

Across the last 48 hours it averaged 217 server fps; the low was 150. As many as 45,889 entities were in the world: buildings, deployables and the rest. Up to 3,733 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Atlantis 2.0 (US-East, Testing) run?

On Linux, Atlantis 2.0 (US-East, Testing) runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Atlantis 2.0 (US-East, Testing) online, and how reliable is it?

At this moment Atlantis 2.0 (US-East, Testing) is online. About 18 days 15 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Atlantis 2.0 (US-East, Testing) located?

Its name points to North America, though Atlantis 2.0 (US-East, Testing) publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 76.26.69.18:28025.

Wipe history

What does wipe day look like on Atlantis 2.0 (US-East, Testing)?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Atlantis 2.0 (US-East, Testing)?

Its rhythm is not yet clear: too few of Atlantis 2.0 (US-East, Testing)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 18 days 16 hours ago its current world was made.

Player counts

How does Atlantis 2.0 (US-East, Testing) rank against other Rust servers?

Player hours over the last seven days put Atlantis 2.0 (US-East, Testing) at #15,366: a place in the top 70% of all ranked servers.

How busy is Atlantis 2.0 (US-East, Testing)?

Of its 5 slots, Atlantis 2.0 (US-East, Testing) currently has 0 filled. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Atlantis 2.0 (US-East, Testing)?

You will not find a gather rate in the name of Atlantis 2.0 (US-East, Testing). The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Atlantis 2.0 (US-East, Testing) run?

Seed 6645, size 3,000: such is the procedural map Atlantis 2.0 (US-East, Testing) runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Atlantis 2.0 (US-East, Testing)?

Press F1 in Rust to open the console, then enter client.connect 76.26.69.18:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167231
Build This server runs game build 167231.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.