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Exhibit no. 16,850Acc. 2026.16850

RFC's Staging Server

Rust server · in the archive since 18 September 2026

Offline 76.18.83.131:28021 checked 28d ago

To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#16,850top 71%
Last wipe60d agoFri 28 Aug, 03:13 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RFC's Staging Server mean?

You can see the tags RFC's Staging Server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165518 (Build): The game build is 165518; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RFC's Staging Server?

The Rust Server History lists that feature RFC's Staging Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does RFC's Staging Server run?

The recorded build for RFC's Staging Server is Rust network protocol 2633 and build 165518 on Linux. The protocol must match to join, and Steam handles that update.

Is RFC's Staging Server online, and how reliable is it?

Offline now, RFC's Staging Server was last seen 28 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 18 September 2026.

Where is RFC's Staging Server located?

No region is published by RFC's Staging Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 76.18.83.131:28021 as the address.

Wipe history

What is the wipe schedule on RFC's Staging Server?

The record holds too few of RFC's Staging Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 60 days 22 hours ago.

Player record

How does RFC's Staging Server rank against other Rust servers?

Over seven days of player hours, RFC's Staging Server ranks #16,850, inside the top 71% of all ranked servers.

How busy is RFC's Staging Server?

RFC's Staging Server is offline at present, having last been seen 28 days 4 hours ago.

Rules, map

What are the rules and settings on RFC's Staging Server?

The name of RFC's Staging Server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does RFC's Staging Server run?

A procedural map is what RFC's Staging Server runs; the game generates it.

How to join

How do I join RFC's Staging Server?

Entering client.connect 76.18.83.131:28021 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptsw,$r?,v2633,gmvanilla,cs165518,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp2
Max players Slot count: 2.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165518
Build The game build is 165518.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.