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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,905Acc. 2026.16905

raid-lab (staging)

Rust server · in the archive since 29 September 2026

Offline 76.167.220.185:28015 checked 28d ago

To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#16,905top 71%
Last wipe28d agoTue 29 Sep, 04:27 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on raid-lab (staging) mean?

You can see the tags raid-lab (staging) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166133 (Build): Build number: 166133; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include raid-lab (staging)?

These Rust Server History lists include raid-lab (staging): Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does raid-lab (staging) run?

Rust network protocol 2634 and build 166133 is the build raid-lab (staging) runs, on Windows. The protocol must match to join, and Steam handles that update.

Is raid-lab (staging) online, and how reliable is it?

The record shows raid-lab (staging) offline at this moment, last seen 28 days 12 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 29 September 2026 is when Rust Server History first saw it.

Where is raid-lab (staging) located?

You will find no region published by raid-lab (staging). Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 76.167.220.185:28015.

Wipe record

What is the wipe schedule on raid-lab (staging)?

The record holds too few of raid-lab (staging)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 28 days 13 hours ago its current world was made.

Player counts

How does raid-lab (staging) rank against other Rust servers?

The last seven days of player hours place raid-lab (staging) at #16,905, among the top 71% of all ranked servers.

How busy is raid-lab (staging)?

raid-lab (staging) is offline at present, having last been seen 28 days 12 hours ago.

Rules and settings

What are the rules and settings on raid-lab (staging)?

No gather rate is stated in the name of raid-lab (staging). No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does raid-lab (staging) run?

A procedural map is what raid-lab (staging) runs; the game generates it.

How to join

How do I join raid-lab (staging)?

Press F1 in Rust to open the console, then enter client.connect 76.167.220.185:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166133,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166133
Build Build number: 166133.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.