The server's own banner, as it publishes it
Exhibit no. 3,256Acc. 2026.3256
Cyclops Monthly Server {US}
Rust server · in the archive since 15 October 2026
Online 76.133.206.131:28015 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Cyclops Monthly Server {US} mean?
You can see the tags Cyclops Monthly Server {US} publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Cyclops Monthly Server {US}?
These Rust Server History lists include Cyclops Monthly Server {US}: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Does Cyclops Monthly Server {US} run smoothly?
Averaged over the last 48 hours: 62 server fps, with 21 the lowest. Buildings, deployables and everything else in the world came to as many as 229,455 entities. Memory use peaked at 6,027 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Cyclops Monthly Server {US} run?
On Windows, Cyclops Monthly Server {US} runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Cyclops Monthly Server {US} online, and how reliable is it?
Cyclops Monthly Server {US} is listed as online now. About 16 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 164 were up: 98% of the time. First seen by Rust Server History on 15 October 2026.
Where is Cyclops Monthly Server {US} located?
No region tag is published by Cyclops Monthly Server {US}, but its name points to North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 76.133.206.131:28015.
Wipe history
What is the wipe schedule on Cyclops Monthly Server {US}?
Its rhythm is not yet clear: too few of Cyclops Monthly Server {US}'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 27 days 13 hours ago, the current world is what it runs now.
Population
How does Cyclops Monthly Server {US} rank against other Rust servers?
The last seven days of player hours place Cyclops Monthly Server {US} at #3,256, among the top 15% of all ranked servers.
How busy is Cyclops Monthly Server {US}?
0 players are on Cyclops Monthly Server {US} at present, from 50 slots. Stored history gives a seven-day average of 1 players and a peak of 2. The busiest hour of the last 48 was 08:00 UTC, averaging 2 players.
Rules, map
What are the rules and settings on Cyclops Monthly Server {US}?
You will not find a gather rate in the name of Cyclops Monthly Server {US}. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does Cyclops Monthly Server {US} run?
Seed 481893192, size 4,250: such is the procedural map Cyclops Monthly Server {US} runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join Cyclops Monthly Server {US}?
Entering client.connect 76.133.206.131:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.