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Exhibit no. 15,491Acc. 2026.15491

Local Arena Workshop

Rust server · in the archive since 13 September 2026

Offline 76.109.160.102:28015 checked 42d ago

moddedoxidepve
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,491top 69%
Last wipe43d agoWed 16 Sep, 01:16 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Sep 2026, 18:13 UTCAll times UTC.

The record of each wipe

  1. Tue 15 Sep 202623:21 UTC43d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 15 Sep 202617:12 UTC43d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  3. Mon 14 Sep 202615:58 UTC44d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 15 SepTue 15 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local Arena Workshop mean?

The game's server browser reads these tags published by Local Arena Workshop: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Arena Workshop?

These Rust Server History lists include Local Arena Workshop: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Local Arena Workshop run?

On Windows, Local Arena Workshop runs Rust network protocol 2633 and build 163794. Steam updates your game for you; joining needs the same protocol.

Is Local Arena Workshop online, and how reliable is it?

Offline now, Local Arena Workshop was last seen 42 days 16 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Local Arena Workshop located?

You will find no region published by Local Arena Workshop. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 76.109.160.102:28015.

Wipe history

What does wipe day look like on Local Arena Workshop?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Local Arena Workshop?

No next wipe can be predicted: Local Arena Workshop wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 43 days 9 hours ago.

Player counts

How does Local Arena Workshop rank against other Rust servers?

Player hours over the last seven days put Local Arena Workshop at #15,491: a place in the top 69% of all ranked servers.

How busy is Local Arena Workshop?

Local Arena Workshop is offline at present, having last been seen 42 days 16 hours ago.

Rules, map

What are the rules and settings on Local Arena Workshop?

You will not find a gather rate in the name of Local Arena Workshop. At 8 players, the group limit matches the game's default. pve is the game mode, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Joining the server

How do I join Local Arena Workshop?

Press F1 in Rust to open the console, then enter client.connect 76.109.160.102:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build The game build is 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.