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Exhibit no. 12,405Acc. 2026.12405
RedsTestServer
Rust server · in the archive since 18 October 2026
Offline 75.178.1.232:28015 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RedsTestServer mean?
The game's server browser reads these tags published by RedsTestServer: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RedsTestServer?
The Rust Server History lists that feature RedsTestServer are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does RedsTestServer run?
Rust network protocol 2634 and build 167781 is the build RedsTestServer runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is RedsTestServer online, and how reliable is it?
The record shows RedsTestServer offline at this moment, last seen 6 days 19 hours ago. 2 of 168 hours, or 1% of the time, over the last 7 full days. 18 October 2026 is when Rust Server History first saw it.
Where is RedsTestServer located?
You will find no region published by RedsTestServer. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 75.178.1.232:28015.
Wipe log
What is the wipe schedule on RedsTestServer?
The record holds too few of RedsTestServer's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 8 days 21 hours ago, the current world is what it runs now.
Player record
How does RedsTestServer rank against other Rust servers?
Player hours over the last seven days put RedsTestServer at #12,405: a place in the top 56% of all ranked servers.
How busy is RedsTestServer?
The last sighting of RedsTestServer in the live count was 6 days 19 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 1.
Rules, map
What are the rules and settings on RedsTestServer?
The name of RedsTestServer carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.
Which map does RedsTestServer run?
The game generates the map on RedsTestServer, which is procedural.
Joining the server
How do I join RedsTestServer?
Enter client.connect 75.178.1.232:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.