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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,338Acc. 2026.15338

TESTHC

Rust server · in the archive since 27 October 2026

Offline 75.175.165.46:28025 checked 2d ago

quad moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe17d agoSun 11 Oct, 22:37 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #621 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TESTHC mean?

You can see the tags TESTHC publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): The team cap is 4; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TESTHC?

These Rust Server History lists include TESTHC: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Server record

Which version of Rust does TESTHC run?

The recorded build for TESTHC is Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TESTHC online, and how reliable is it?

TESTHC was last seen 2 days 5 hours ago and is offline right now. Of 24 hours in the last 1 full day, it was up for 0: 0% of the time. 27 October 2026 is when Rust Server History first saw it.

Where is TESTHC located?

You will find no region published by TESTHC. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 75.175.165.46:28025.

Wipe log

What is the wipe schedule on TESTHC?

Its rhythm is not yet clear: too few of TESTHC's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 17 days 12 hours ago its current world was made.

Player counts

How does TESTHC rank against other Rust servers?

Over seven days of player hours, TESTHC ranks #15,338, inside the top 69% of all ranked servers. Ranked against other quad servers, it stands at #621.

How busy is TESTHC?

The last sighting of TESTHC in the live count was 2 days 5 hours ago; it is offline now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on TESTHC?

You will not find a gather rate in the name of TESTHC. You may join a group of up to 4 players (quad). Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

How to join

How do I join TESTHC?

Entering client.connect 75.175.165.46:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts4
Group limit The team cap is 4.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.