Open every day, at every hour Admission free 11,645 servers and 47,241 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,396Acc. 2026.15396

TESTHC

Rust server · in the archive since 11 October 2026

Offline 75.175.131.181:28025 checked 1d ago

quad moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,396top 69%
Last wipe16d agoSun 11 Oct, 22:37 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123409:0012:0015:0019:0022:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TESTHC mean?

You can see the tags TESTHC publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TESTHC?

The Rust Server History lists that feature TESTHC are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Server record

Which version of Rust does TESTHC run?

On Linux, TESTHC runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TESTHC online, and how reliable is it?

Offline now, TESTHC was last seen 30 hours ago. 146 of 168 hours, or 87% of the time, over the last 7 full days. 11 October 2026 is when Rust Server History first saw it.

Where is TESTHC located?

There is no region published by TESTHC. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 75.175.131.181:28025 as the address.

Wipe history

What is the wipe schedule on TESTHC?

The rhythm of TESTHC cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 16 days 10 hours ago its current world was made.

Player counts

How does TESTHC rank against other Rust servers?

The last seven days of player hours place TESTHC at #15,396, among the top 69% of all ranked servers. Ranked against other quad servers, it stands at #629.

How busy is TESTHC?

The last sighting of TESTHC in the live count was 30 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on TESTHC?

The name of TESTHC carries no gather rate. You may join a group of up to 4 players (quad). survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Joining the server

How do I join TESTHC?

Press F1 in Rust to open the console, then enter client.connect 75.175.131.181:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts4
Group limit Teams are capped at 4.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.