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Exhibit no. 9,164Acc. 2026.9164
Rust #1
Rust server · in the archive since 8 October 2026
Online 75.155.141.55:28015 checked 6m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Rust #1 mean?
You can see the tags Rust #1 publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Rust #1?
These Rust Server History lists include Rust #1: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does Rust #1 run?
The recorded build for Rust #1 is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Rust #1 online, and how reliable is it?
At this moment Rust #1 is online. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 8 October 2026.
Where is Rust #1 located?
There is no region published by Rust #1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 75.155.141.55:28015 as the address.
Wipe record
What is the wipe schedule on Rust #1?
Its rhythm is not yet clear: too few of Rust #1's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 27 days 4 hours ago, the current world is what it runs now.
Population
How does Rust #1 rank against other Rust servers?
Player hours over the last seven days put Rust #1 at #9,164: a place in the top 41% of all ranked servers.
How busy is Rust #1?
Of its 10 slots, Rust #1 currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 06:00 UTC, averaging 0 players.
Rules, map
What are the rules and settings on Rust #1?
No gather rate is stated in the name of Rust #1. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does Rust #1 run?
A procedural map is what Rust #1 runs; the game generates it.
Join record
How do I join Rust #1?
Enter client.connect 75.155.141.55:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.