Open every day, at every hour Admission free 11,881 servers and 89,789 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 13,077Acc. 2026.13077

XESSIVEMINDS | 20X | ZOMBIES

Rust server · in the archive since 28 September 2026

Offline 75.109.7.103:28026 checked 13d ago

20x moddedcarbonpve
To visit
Players now 1/ 150
1% full
7-day average0peak –
Rank#13,077top 61%
Last wipe22d agoMon 5 Oct, 11:47 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 22:25 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202611:16 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202615:39 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  3. Thu 1 Oct 202620:48 UTC FW25d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  4. Tue 29 Sep 202619:48 UTC28d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep2 Oct7 Oct11 Oct16 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on XESSIVEMINDS | 20X | ZOMBIES mean?

You can see the tags XESSIVEMINDS | 20X | ZOMBIES publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include XESSIVEMINDS | 20X | ZOMBIES?

These Rust Server History lists include XESSIVEMINDS | 20X | ZOMBIES: Rust servers: gather rate above 10x, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

Server record

Which version of Rust does XESSIVEMINDS | 20X | ZOMBIES run?

On Windows, XESSIVEMINDS | 20X | ZOMBIES runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is XESSIVEMINDS | 20X | ZOMBIES online, and how reliable is it?

XESSIVEMINDS | 20X | ZOMBIES was last seen 13 days 21 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 28 September 2026.

Where is XESSIVEMINDS | 20X | ZOMBIES located?

No region is published by XESSIVEMINDS | 20X | ZOMBIES. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 75.109.7.103:28026.

Wipe history

What does wipe day look like on XESSIVEMINDS | 20X | ZOMBIES?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on XESSIVEMINDS | 20X | ZOMBIES?

There is no next wipe to predict on XESSIVEMINDS | 20X | ZOMBIES, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 22 days 8 hours ago.

Player record

How does XESSIVEMINDS | 20X | ZOMBIES rank against other Rust servers?

The last seven days of player hours place XESSIVEMINDS | 20X | ZOMBIES at #13,077, among the top 61% of all ranked servers.

How busy is XESSIVEMINDS | 20X | ZOMBIES?

XESSIVEMINDS | 20X | ZOMBIES is offline at present, having last been seen 13 days 21 hours ago.

Rules, map

What are the rules and settings on XESSIVEMINDS | 20X | ZOMBIES?

The name states a 20x gather rate for XESSIVEMINDS | 20X | ZOMBIES. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.

Which map does XESSIVEMINDS | 20X | ZOMBIES run?

A procedural map of size 5,800 with seed 1337 is what XESSIVEMINDS | 20X | ZOMBIES runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Joining the server

How do I join XESSIVEMINDS | 20X | ZOMBIES?

Enter client.connect 75.109.7.103:28026 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.