Open every day, at every hour Admission free 11,596 servers and 34,270 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 16,943Acc. 2026.16943

XESSIVEMINDS DEVELOPMENT SERVER ONLY

Rust server · in the archive since 27 September 2026

Offline 75.109.7.103:28021 checked 30d ago

moddedoxidepve
To visit
Players now 0/ 150
0% full
7-day average0peak –
Rank#16,943top 71%
Last wipe30d agoSun 27 Sep, 19:01 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Sep 2026, 20:15 UTCAll times UTC.

The record of each wipe

  1. Sun 27 Sep 202619:01 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY mean?

You can see the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include XESSIVEMINDS DEVELOPMENT SERVER ONLY?

These Rust Server History lists include XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?

Rust network protocol 2633 and build 165217 is the build XESSIVEMINDS DEVELOPMENT SERVER ONLY runs, on Windows. The protocol must match to join, and Steam handles that update.

Is XESSIVEMINDS DEVELOPMENT SERVER ONLY online, and how reliable is it?

The record shows XESSIVEMINDS DEVELOPMENT SERVER ONLY offline at this moment, last seen 30 days 8 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 27 September 2026 is when Rust Server History first saw it.

Where is XESSIVEMINDS DEVELOPMENT SERVER ONLY located?

You will find no region published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 75.109.7.103:28021.

Wipe log

What does wipe day look like on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The record holds too few of XESSIVEMINDS DEVELOPMENT SERVER ONLY's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 30 days 10 hours ago.

Population

How does XESSIVEMINDS DEVELOPMENT SERVER ONLY rank against other Rust servers?

Player hours over the last seven days put XESSIVEMINDS DEVELOPMENT SERVER ONLY at #16,943: a place in the top 71% of all ranked servers.

How busy is XESSIVEMINDS DEVELOPMENT SERVER ONLY?

XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline at present, having last been seen 30 days 8 hours ago.

Rules, map

What are the rules and settings on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The name of XESSIVEMINDS DEVELOPMENT SERVER ONLY carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?

A procedural map of size 4,500 with seed 1337 is what XESSIVEMINDS DEVELOPMENT SERVER ONLY runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join XESSIVEMINDS DEVELOPMENT SERVER ONLY?

Enter client.connect 75.109.7.103:28021 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server holds 150 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.