Open every day, at every hour Admission free 11,875 servers and 95,389 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 16,829Acc. 2026.16829

XESSIVEMINDS DEVELOPMENT SERVER ONLY

Rust server · in the archive since 17 September 2026

Offline 75.109.37.163:28021 checked 32d ago

moddedoxidepve
To visit
Players now 0/ 150
0% full
7-day average0peak –
Rank#16,829top 72%
Last wipe33d agoFri 25 Sep, 16:44 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Sep 2026, 17:12 UTCAll times UTC.

The record of each wipe

  1. Fri 25 Sep 202616:44 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 21 Sep 202622:13 UTC37d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.8 days
    Players before
    0
  3. Fri 18 Sep 202601:00 UTC41d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 25 SepMon 21 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY mean?

These tags from XESSIVEMINDS DEVELOPMENT SERVER ONLY, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): 150 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include XESSIVEMINDS DEVELOPMENT SERVER ONLY?

These Rust Server History lists include XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?

The recorded build for XESSIVEMINDS DEVELOPMENT SERVER ONLY is Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is XESSIVEMINDS DEVELOPMENT SERVER ONLY online, and how reliable is it?

Offline now, XESSIVEMINDS DEVELOPMENT SERVER ONLY was last seen 32 days 22 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 17 September 2026 is when Rust Server History first saw it.

Where is XESSIVEMINDS DEVELOPMENT SERVER ONLY located?

There is no region published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 75.109.37.163:28021.

Wipe record

What does wipe day look like on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

No next wipe can be predicted: XESSIVEMINDS DEVELOPMENT SERVER ONLY wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 33 days 23 hours ago its current world was made.

Player counts

How does XESSIVEMINDS DEVELOPMENT SERVER ONLY rank against other Rust servers?

Over seven days of player hours, XESSIVEMINDS DEVELOPMENT SERVER ONLY ranks #16,829, inside the top 72% of all ranked servers.

How busy is XESSIVEMINDS DEVELOPMENT SERVER ONLY?

XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline at present, having last been seen 32 days 22 hours ago.

Rules, map

What are the rules and settings on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The name of XESSIVEMINDS DEVELOPMENT SERVER ONLY carries no gather rate. At 8 players, the group limit matches the game's default. pve is the game mode, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?

Generated by the game at size 4,000 with seed 1337, the map on XESSIVEMINDS DEVELOPMENT SERVER ONLY is procedural. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Join record

How do I join XESSIVEMINDS DEVELOPMENT SERVER ONLY?

Enter client.connect 75.109.37.163:28021 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp150
Max players 150 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.