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Exhibit no. 15,396Acc. 2026.15396

RustyNation.net - Classic Rust

Rust server, NA · in the archive since 19 September 2026

Online NA 74.91.119.65:28015 checked 11m ago

teams off weekly wipes moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,396top 69% · #1541 in NA
Last wipe5d agoFri 23 Oct, 04:32 UTC · weekly schedule
Next wipe1d 19hFri 30 Oct, 04:32 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 08:45 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202604:32 UTC5d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 9 Oct 202617:37 UTC18d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    13.5 days
    Players before
    1
  3. Fri 2 Oct 202621:43 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    6.8 days
    Players before
    0
  4. Mon 21 Sep 202617:50 UTC36d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    11.2 days
    Players before
    0
  5. Mon 21 Sep 202603:53 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  6. Sat 19 Sep 202615:58 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 04:32 UTC, in 1d 19h. Its weekly schedule tag · low confidence

6.8 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 1d 19hFri 30 Oct, 04:32 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 8d 19hFri 6 Nov, 04:32 UTC
  4. 15d 19hFri 13 Nov, 04:32 UTC
  5. 22d 19hFri 20 Nov, 04:32 UTC
  6. 29d 19hFri 27 Nov, 04:32 UTC
  7. 36d 10hThu 3 Dec, 19:00 UTCFW
  8. 36d 19hFri 4 Dec, 04:32 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustyNation.net - Classic Rust mean?

These tags from RustyNation.net - Classic Rust, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): Slot count: 100; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe comes every week; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustyNation.net - Classic Rust?

These Rust Server History lists include RustyNation.net - Classic Rust: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week.

The record

Does RustyNation.net - Classic Rust run smoothly?

Across the last 48 hours it averaged 60 server fps; the low was 57. As many as 78,952 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,913 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustyNation.net - Classic Rust run?

Rust network protocol 2635 and build 168909 is the build RustyNation.net - Classic Rust runs, on Linux. The protocol must match to join, and Steam handles that update.

Is RustyNation.net - Classic Rust online, and how reliable is it?

The live count shows RustyNation.net - Classic Rust online right now. About 21 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. 19 September 2026 is when Rust Server History first saw it.

Where is RustyNation.net - Classic Rust located?

The NA tag is how RustyNation.net - Classic Rust lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 74.91.119.65:28015.

Wipe history

What does wipe day look like on RustyNation.net - Classic Rust?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on RustyNation.net - Classic Rust?

The prediction follows its tag because the record holds too few of RustyNation.net - Classic Rust's wipes to confirm its schedule. On Friday 30 October at 04:32 UTC its next wipe is due. Made 5 days 4 hours ago, the current world is what it runs now. Its tags carry a weekly wipe schedule.

Population

How does RustyNation.net - Classic Rust rank against other Rust servers?

RustyNation.net - Classic Rust ranks #15,396 on seven-day player hours: top 69% overall and #1,541 in North America.

How busy is RustyNation.net - Classic Rust?

Against 100 slots, RustyNation.net - Classic Rust records 0 players right now. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on RustyNation.net - Classic Rust?

The name of RustyNation.net - Classic Rust carries no gather rate. The entry carries no group limit. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does RustyNation.net - Classic Rust run?

Generated by the game at size 4,000 with seed 1337, the map on RustyNation.net - Classic Rust is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.

Joining the server

How do I join RustyNation.net - Classic Rust?

Entering client.connect 74.91.119.65:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://rustynation.net/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts0

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players Slot count: 100.
ts0
Group limit Teams are disabled.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.