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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,528Acc. 2026.15528

Oclium Dev Server

Rust server · in the archive since 23 September 2026

Offline 74.244.111.118:28015 checked 35d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,528top 71%
Last wipe36d agoWed 23 Sep, 03:00 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Oclium Dev Server mean?

You can see the tags Oclium Dev Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Oclium Dev Server?

The Rust Server History lists that feature Oclium Dev Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Oclium Dev Server run?

Rust network protocol 2633 and build 165217 is the build Oclium Dev Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Oclium Dev Server online, and how reliable is it?

Offline now, Oclium Dev Server was last seen 35 days 16 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 23 September 2026 is when Rust Server History first saw it.

Where is Oclium Dev Server located?

You will find no region published by Oclium Dev Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 74.244.111.118:28015.

Wipe log

What is the wipe schedule on Oclium Dev Server?

The record holds too few of Oclium Dev Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 36 days 13 hours ago.

Population

How does Oclium Dev Server rank against other Rust servers?

Over seven days of player hours, Oclium Dev Server ranks #15,528, inside the top 71% of all ranked servers.

How busy is Oclium Dev Server?

Oclium Dev Server is offline at present, having last been seen 35 days 16 hours ago.

Rules, map

What are the rules and settings on Oclium Dev Server?

You will not find a gather rate in the name of Oclium Dev Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does Oclium Dev Server run?

The game generates the map on Oclium Dev Server, which is procedural.

Join record

How do I join Oclium Dev Server?

Entering client.connect 74.244.111.118:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.