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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,876Acc. 2026.15876

Oclium Dev Server

Rust server · in the archive since 9 October 2026

Offline 74.244.110.33:28015 checked 20d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,876top 72%
Last wipe21d agoWed 7 Oct, 22:28 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Oclium Dev Server mean?

The game's server browser reads these tags published by Oclium Dev Server: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Oclium Dev Server?

These Rust Server History lists include Oclium Dev Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Oclium Dev Server run?

Rust network protocol 2634 and build 167058 is the build Oclium Dev Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Oclium Dev Server online, and how reliable is it?

The record shows Oclium Dev Server offline at this moment, last seen 20 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 9 October 2026 is when Rust Server History first saw it.

Where is Oclium Dev Server located?

There is no region published by Oclium Dev Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 74.244.110.33:28015 as the address.

Wipe log

What is the wipe schedule on Oclium Dev Server?

The record holds too few of Oclium Dev Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 21 days 11 hours ago.

Population

How does Oclium Dev Server rank against other Rust servers?

Over seven days of player hours, Oclium Dev Server ranks #15,876, inside the top 72% of all ranked servers.

How busy is Oclium Dev Server?

The last sighting of Oclium Dev Server in the live count was 20 days 7 hours ago; it is offline now.

Map and rules

What are the rules and settings on Oclium Dev Server?

You will not find a gather rate in the name of Oclium Dev Server. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does Oclium Dev Server run?

The game generates the map on Oclium Dev Server, which is procedural.

Join record

How do I join Oclium Dev Server?

Enter client.connect 74.244.110.33:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.