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Exhibit no. 10,568Acc. 2026.10568

Dead Island Rust

Rust server · in the archive since 13 September 2026

Online 74.208.108.126:28015 checked 11m ago

To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#10,568top 47%
Last wipe3d agoSun 25 Oct, 21:55 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:35 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202621:55 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 21 Oct 202609:46 UTC7d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.5 days
    Players before
    0
  3. Mon 12 Oct 202614:40 UTC16d ago
    Peak
    1
    Crowd
    halved by day 5
    Lasted
    8.8 days
    Players before
    0
  4. Sat 3 Oct 202609:26 UTC25d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    9.2 days
    Players before
    0
  5. Tue 22 Sep 202620:24 UTC36d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    10.5 days
    Players before
    0
  6. Sun 20 Sep 202621:11 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Dead Island Rust mean?

The game's server browser reads these tags published by Dead Island Rust: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Dead Island Rust?

The Rust Server History lists that feature Dead Island Rust are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server record

Does Dead Island Rust run smoothly?

158 server fps on average over the last 48 hours, never below 102. Buildings, deployables and everything else in the world came to as many as 65,674 entities. Up to 2,434 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Dead Island Rust run?

On Linux, Dead Island Rust runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Dead Island Rust online, and how reliable is it?

The live count shows Dead Island Rust online right now. About 2 days 18 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 111 were up: 66% of the time. First seen by Rust Server History on 13 September 2026.

Where is Dead Island Rust located?

You will find no region published by Dead Island Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 74.208.108.126:28015.

Wipe record

What does wipe day look like on Dead Island Rust?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 14 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on Dead Island Rust?

No next wipe can be predicted: Dead Island Rust wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 3 days 9 hours ago, the current world is what it runs now.

Population

How does Dead Island Rust rank against other Rust servers?

Over seven days of player hours, Dead Island Rust ranks #10,568, inside the top 47% of all ranked servers.

How busy is Dead Island Rust?

Of its 10 slots, Dead Island Rust currently has 0 filled. The seven-day average stands at 0 players; the peak is 1. An average of 1 players at 08:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Dead Island Rust?

The name of Dead Island Rust carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Dead Island Rust run?

Generated by the game at size 3,500 with seed 799999999, the map on Dead Island Rust is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Dead Island Rust?

Press F1 in Rust to open the console, then enter client.connect 74.208.108.126:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.