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Exhibit no. 15,423Acc. 2026.15423
Martin's PvE Rust
Rust server · in the archive since 13 September 2026
Online 74.102.207.239:28015 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Martin's PvE Rust mean?
The game's server browser reads these tags published by Martin's PvE Rust: gmvanilla (Game mode): The mode here is vanilla survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default caps teams at 8; v2631 (Protocol): The server runs game protocol 2631; matching it is required to join; cs156583 (Build): This server runs game build 156583; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Martin's PvE Rust?
The Rust Server History lists that feature Martin's PvE Rust are: Rust community servers and Rust PvE servers, on record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server record
Which version of Rust does Martin's PvE Rust run?
On Linux, Martin's PvE Rust runs Rust network protocol 2631 and build 156583. Steam updates your game for you; joining needs the same protocol.
Is Martin's PvE Rust online, and how reliable is it?
Martin's PvE Rust is listed as online now. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is Martin's PvE Rust located?
There is no region published by Martin's PvE Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 74.102.207.239:28015 as the address.
Wipe history
What is the wipe schedule on Martin's PvE Rust?
The rhythm of Martin's PvE Rust cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 117 days 5 hours ago its current world was made.
Player record
How does Martin's PvE Rust rank against other Rust servers?
The last seven days of player hours place Martin's PvE Rust at #15,423, among the top 69% of all ranked servers.
How busy is Martin's PvE Rust?
Against 20 slots, Martin's PvE Rust records 0 players right now. The seven-day average for this entry is 0 players.
Rules, map
What are the rules and settings on Martin's PvE Rust?
The name of Martin's PvE Rust carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: no combat against other players. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does Martin's PvE Rust run?
The game generates the map on Martin's PvE Rust, which is procedural.
Joining the server
How do I join Martin's PvE Rust?
Entering client.connect 74.102.207.239:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp20,ptrak,$r?,v2631,^p,gmvanilla,cs156583,ts8
Game
gmvanilla
mp20
ts8
v2631
cs156583
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.