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Exhibit no. 13,093Acc. 2026.13093

Testing

Rust server · in the archive since 20 October 2026

Offline 73.188.59.142:28505 checked 8d ago

carbon
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#13,093top 59%
Last wipe9d agoTue 20 Oct, 21:50 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Testing mean?

You can see the tags Testing publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Testing?

These Rust Server History lists include Testing: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Testing run?

Rust network protocol 2634 and build 167781 is the build Testing runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Testing online, and how reliable is it?

The record shows Testing offline at this moment, last seen 8 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 20 October 2026 is when Rust Server History first saw it.

Where is Testing located?

You will find no region published by Testing. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 73.188.59.142:28505.

Wipe log

What is the wipe schedule on Testing?

Its rhythm is not yet clear: too few of Testing's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 9 days ago, the current world is what it runs now.

Player counts

How does Testing rank against other Rust servers?

Over seven days of player hours, Testing ranks #13,093, inside the top 59% of all ranked servers.

How busy is Testing?

No current count exists for Testing; it was last seen 8 days 22 hours ago.

Map and rules

What are the rules and settings on Testing?

The name of Testing carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Testing run?

A procedural map is what Testing runs; the game generates it.

Join record

How do I join Testing?

Enter client.connect 73.188.59.142:28505 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.