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Exhibit no. 15,262Acc. 2026.15262

My Rust server | Powered by AMP

Rust server, NA · in the archive since 13 September 2026

Online NA 73.173.247.84:28017 checked 10m ago

biweekly wipes pve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,262top 69% · #1495 in NA
Last wipe11d agoSun 18 Oct, 20:34 UTC · biweekly schedule
Next wipe2d 20hSun 1 Nov, 20:34 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:10 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202620:34 UTC11d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 20:34 UTC, in 2d 20h. Its biweekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 2d 20hSun 1 Nov, 20:34 UTC
  2. 6d 18hThu 5 Nov, 19:00 UTCFW
  3. 16d 20hSun 15 Nov, 20:34 UTC
  4. 30d 20hSun 29 Nov, 20:34 UTC
  5. 34d 18hThu 3 Dec, 19:00 UTCFW
  6. 44d 20hSun 13 Dec, 20:34 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Rust server | Powered by AMP mean?

These tags from My Rust server | Powered by AMP, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not other players; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Rust server | Powered by AMP?

These Rust Server History lists include My Rust server | Powered by AMP: Rust community servers, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server entry

Does My Rust server | Powered by AMP run smoothly?

70 server fps on average over the last 48 hours, never below 54. Buildings, deployables and everything else in the world came to as many as 123,656 entities. Memory use peaked at 3,917 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2635 and build 168909 is the build My Rust server | Powered by AMP runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP is listed as online now. The uptime it reports puts the last restart at about 4 days 9 hours ago. Of 168 hours in the last 7 full days, 143 were up: 85% of the time. First seen by Rust Server History on 13 September 2026.

Where is My Rust server | Powered by AMP located?

With its NA tag, My Rust server | Powered by AMP lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 73.173.247.84:28017 as the address.

Wipe history

What does wipe day look like on My Rust server | Powered by AMP?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on My Rust server | Powered by AMP?

The prediction follows its tag because the record holds too few of My Rust server | Powered by AMP's wipes to confirm its schedule. On Sunday 1 November at 20:34 UTC its next wipe is due. 11 days 3 hours ago its current world was made. The tags list a wipe schedule of every two weeks.

Player counts

How does My Rust server | Powered by AMP rank against other Rust servers?

My Rust server | Powered by AMP takes #1,495 in North America on seven-day player hours, with #15,262 overall and a place in the top 69% of all ranked servers.

How busy is My Rust server | Powered by AMP?

Of its 100 slots, My Rust server | Powered by AMP currently has 0 filled. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on My Rust server | Powered by AMP?

You will not find a gather rate in the name of My Rust server | Powered by AMP. No group may exceed 8 players, the default set by the game. pve is the game mode, fighting other players is excluded. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does My Rust server | Powered by AMP run?

A procedural map of size 4,500 with seed 6738 is what My Rust server | Powered by AMP runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.

Joining the server

How do I join My Rust server | Powered by AMP?

Enter client.connect 73.173.247.84:28017 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/TPTaQztD4H is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE The danger comes from the world, not other players.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.