Open every day, at every hour Admission free 11,799 servers and 87,162 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,385Acc. 2026.15385

Vanilla Server

Rust server · in the archive since 11 October 2026

Offline 73.154.174.74:28025 checked 17h ago

quad pvesoftcore
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,385top 70%
Last wipe2d agoSun 25 Oct, 00:01 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 21:45 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202600:01 UTC2d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 43 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0020:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 70% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Vanilla Server mean?

The game's server browser reads these tags published by Vanilla Server: gmsoftcore (Game mode): An easier ruleset, softcore, applies here; mp1 (Max players): Slot count: 1; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Vanilla Server?

These Rust Server History lists include Vanilla Server: Rust community servers and Rust PvE servers, on record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad; Last wipe: In the last 3 days.

The record

Which version of Rust does Vanilla Server run?

On Windows, Vanilla Server runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Vanilla Server online, and how reliable is it?

The record shows Vanilla Server offline at this moment, last seen 17 hours ago. 3 of 168 hours, or 2% of the time, over the last 7 full days. 11 October 2026 is when Rust Server History first saw it.

Where is Vanilla Server located?

No region is published by Vanilla Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 73.154.174.74:28025.

Wipe history

What does wipe day look like on Vanilla Server?

At their busiest, its recent wipes drew an average of 0 players. 43 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Vanilla Server?

The rhythm of Vanilla Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 2 days 15 hours ago its current world was made.

Population

How does Vanilla Server rank against other Rust servers?

The last seven days of player hours place Vanilla Server at #15,385, among the top 70% of all ranked servers. Within its group of quad servers, this entry ranks #629.

How busy is Vanilla Server?

Vanilla Server is offline at present, having last been seen 17 hours ago. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Vanilla Server?

No gather rate is stated in the name of Vanilla Server. You may join a group of up to 4 players (quad). Recorded as softcore, with this note: Facepunch's gentler mode, where you retain some loot. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Vanilla Server run?

A procedural map is what Vanilla Server runs; the game generates it.

Join record

How do I join Vanilla Server?

Enter client.connect 73.154.174.74:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,^p,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore, applies here.
mp1
Max players Slot count: 1.
ts4
Group limit A team may hold no more than 4.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.