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Exhibit no. 15,405Acc. 2026.15405

My Rust server | Powered by AMP

Rust server · in the archive since 17 October 2026

Online 72.61.198.188:28015 checked 14m ago

To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,405top 69%
Last wipe10d agoSat 17 Oct, 21:33 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

0510152000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Rust server | Powered by AMP mean?

These tags from My Rust server | Powered by AMP, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Rust server | Powered by AMP?

The Rust Server History lists that feature My Rust server | Powered by AMP are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does My Rust server | Powered by AMP run smoothly?

Across the last 48 hours it averaged 8 server fps; the low was 4. As many as 111,423 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,721 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2634 and build 167781 is the build My Rust server | Powered by AMP runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP is listed as online now. About 10 days 1 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 17 October 2026.

Where is My Rust server | Powered by AMP located?

You will find no region published by My Rust server | Powered by AMP. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 72.61.198.188:28015 as the address.

Wipe record

What is the wipe schedule on My Rust server | Powered by AMP?

Its rhythm is not yet clear: too few of My Rust server | Powered by AMP's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 10 days 1 hours ago, the current world is what it runs now.

Population

How does My Rust server | Powered by AMP rank against other Rust servers?

Player hours over the last seven days put My Rust server | Powered by AMP at #15,405: a place in the top 69% of all ranked servers.

How busy is My Rust server | Powered by AMP?

Against 100 slots, My Rust server | Powered by AMP records 0 players right now. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on My Rust server | Powered by AMP?

You will not find a gather rate in the name of My Rust server | Powered by AMP. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does My Rust server | Powered by AMP run?

Generated by the game at size 4,500 with seed 6738, the map on My Rust server | Powered by AMP is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join My Rust server | Powered by AMP?

Entering client.connect 72.61.198.188:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.