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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 14,619Acc. 2026.14619

[US] Plunder Naval Rust Server | 10/24

Rust server, NA · in the archive since 22 September 2026

Online NA 72.34.60.40:29420 checked 10m ago

weekly wipes moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#14,619top 66% · #1468 in NA
Last wipe1d agoWed 28 Oct, 00:46 UTC · weekly schedule
Next wipe5d 23hWed 4 Nov, 00:46 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 01:30 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202600:46 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 25 Oct 202601:33 UTC4d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  3. Sat 10 Oct 202622:34 UTC18d ago
    Peak
    0
    Crowd
    –
    Lasted
    14.1 days
    Players before
    0
  4. Fri 2 Oct 202622:19 UTC26d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    8 days
    Players before
    0
  5. Fri 25 Sep 202621:59 UTC33d ago
    Peak
    6
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    1
  6. Thu 24 Sep 202606:06 UTC34d ago
    Peak
    6
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 00:46 UTC, in 5d 23h. Its weekly schedule tag · low confidence

7 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

Coming wipes

  1. 5d 23hWed 4 Nov, 00:46 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 12d 23hWed 11 Nov, 00:46 UTC
  4. 19d 23hWed 18 Nov, 00:46 UTC
  5. 26d 23hWed 25 Nov, 00:46 UTC
  6. 33d 23hWed 2 Dec, 00:46 UTC
  7. 35d 17hThu 3 Dec, 19:00 UTCFW
  8. 40d 23hWed 9 Dec, 00:46 UTC

The first 48 hours of its last wipes

Sun 25 OctSat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75102:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 00:46 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
010020030040002:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 00:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep29 Sep5 Oct12 Oct18 Oct29 Oct

Top 66% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [US] Plunder Naval Rust Server | 10/24 mean?

These tags from [US] Plunder Naval Rust Server | 10/24, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [US] Plunder Naval Rust Server | 10/24?

The Rust Server History lists that feature [US] Plunder Naval Rust Server | 10/24 are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

The record

Does [US] Plunder Naval Rust Server | 10/24 run smoothly?

Averaged over the last 48 hours: 171 server fps, with 145 the lowest. As many as 39,075 entities were in the world: buildings, deployables and the rest. Up to 3,912 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [US] Plunder Naval Rust Server | 10/24 run?

Rust network protocol 2635 and build 168909 is the build [US] Plunder Naval Rust Server | 10/24 runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is [US] Plunder Naval Rust Server | 10/24 online, and how reliable is it?

At this moment [US] Plunder Naval Rust Server | 10/24 is online. About 20 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 94 were up: 56% of the time. 22 September 2026 is when Rust Server History first saw it.

Where is [US] Plunder Naval Rust Server | 10/24 located?

The NA tag is how [US] Plunder Naval Rust Server | 10/24 lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 72.34.60.40:29420.

Wipe history

What does wipe day look like on [US] Plunder Naval Rust Server | 10/24?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1.5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on [US] Plunder Naval Rust Server | 10/24?

Its schedule cannot be confirmed from the record, too few of [US] Plunder Naval Rust Server | 10/24's wipes being on record, so the prediction follows its tag. On Wednesday 4 November at 00:46 UTC its next wipe is due. The world it runs now dates from 24 hours ago. A weekly wipe schedule is published in its tags.

Player record

How does [US] Plunder Naval Rust Server | 10/24 rank against other Rust servers?

Seven days of player hours rank [US] Plunder Naval Rust Server | 10/24 at #14,619, in the top 66% of all ranked servers; within North America it is #1,468.

How busy is [US] Plunder Naval Rust Server | 10/24?

Of its 100 slots, [US] Plunder Naval Rust Server | 10/24 currently has 0 filled. The seven-day average stands at 0 players; the peak is 1. An average of 0 players at 01:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on [US] Plunder Naval Rust Server | 10/24?

No gather rate is stated in the name of [US] Plunder Naval Rust Server | 10/24. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does [US] Plunder Naval Rust Server | 10/24 run?

Generated by the game at size 4,500 with seed 1337, the map on [US] Plunder Naval Rust Server | 10/24 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

How to join

How do I join [US] Plunder Naval Rust Server | 10/24?

Enter client.connect 72.34.60.40:29420 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/29jEng55cr is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.