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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 7,105Acc. 2026.7105

Hell Yeah PVE+

Rust server · in the archive since 13 September 2026

Online 72.208.115.154:20015 checked 9m ago

monthly wipes moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 2
Rank#7,105top 32%
Last wipe27d agoThu 1 Oct, 18:19 UTC · monthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:19 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Hell Yeah PVE+ mean?

You can see the tags Hell Yeah PVE+ publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts100 (Group limit): The team cap is 100; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Hell Yeah PVE+?

The Rust Server History lists that feature Hell Yeah PVE+ are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does Hell Yeah PVE+ run smoothly?

Across the last 48 hours it averaged 97 server fps; the low was 52. Buildings, deployables and everything else in the world came to as many as 143,770 entities. Up to 5,232 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Hell Yeah PVE+ run?

The recorded build for Hell Yeah PVE+ is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Hell Yeah PVE+ online, and how reliable is it?

Hell Yeah PVE+ is listed as online now. About 42 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Hell Yeah PVE+ located?

There is no region published by Hell Yeah PVE+. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 72.208.115.154:20015.

Wipe log

What does wipe day look like on Hell Yeah PVE+?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Hell Yeah PVE+?

Hell Yeah PVE+ wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 15 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Player record

How does Hell Yeah PVE+ rank against other Rust servers?

The last seven days of player hours place Hell Yeah PVE+ at #7,105, among the top 32% of all ranked servers.

How busy is Hell Yeah PVE+?

Against 100 slots, Hell Yeah PVE+ records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 02:00 UTC, averaging 2 players.

Rules, map

What are the rules and settings on Hell Yeah PVE+?

You will not find a gather rate in the name of Hell Yeah PVE+. No group may exceed 100 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Hell Yeah PVE+ run?

A procedural map of size 4,500 with seed 696969 is what Hell Yeah PVE+ runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Hell Yeah PVE+?

Enter client.connect 72.208.115.154:20015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts100
Group limit The team cap is 100.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.