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Exhibit no. 13,493Acc. 2026.13493

WindowsGSM - Server #1

Rust server · in the archive since 15 October 2026

Offline 72.11.42.148:28015 checked 13d ago

To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#13,493top 62%
Last wipe13d agoThu 15 Oct, 07:55 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on WindowsGSM - Server #1 mean?

These tags from WindowsGSM - Server #1, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include WindowsGSM - Server #1?

The Rust Server History lists that feature WindowsGSM - Server #1 are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does WindowsGSM - Server #1 run?

The recorded build for WindowsGSM - Server #1 is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you; joining needs the same protocol.

Is WindowsGSM - Server #1 online, and how reliable is it?

The record shows WindowsGSM - Server #1 offline at this moment, last seen 13 days 8 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 15 October 2026 is when Rust Server History first saw it.

Where is WindowsGSM - Server #1 located?

There is no region published by WindowsGSM - Server #1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 72.11.42.148:28015.

Wipe record

What is the wipe schedule on WindowsGSM - Server #1?

The record holds too few of WindowsGSM - Server #1's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 13 days 10 hours ago its current world was made.

Player record

How does WindowsGSM - Server #1 rank against other Rust servers?

Over seven days of player hours, WindowsGSM - Server #1 ranks #13,493, inside the top 62% of all ranked servers.

How busy is WindowsGSM - Server #1?

The last sighting of WindowsGSM - Server #1 in the live count was 13 days 8 hours ago; it is offline now.

Rules, map

What are the rules and settings on WindowsGSM - Server #1?

The name of WindowsGSM - Server #1 carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does WindowsGSM - Server #1 run?

A procedural map is what WindowsGSM - Server #1 runs; the game generates it.

How to join

How do I join WindowsGSM - Server #1?

Enter client.connect 72.11.42.148:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.