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Exhibit no. 15,967Acc. 2026.15967

Vi's Modded PvE (7.5x)

Rust server · in the archive since 1 October 2026

Offline 71.90.125.24:28015 checked 24d ago

7.5x moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,967top 71%
Last wipe27d agoThu 1 Oct, 18:11 UTC · no schedule published
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 4 Oct 2026, 17:45 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:11 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Vi's Modded PvE (7.5x) mean?

You can see the tags Vi's Modded PvE (7.5x) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Vi's Modded PvE (7.5x)?

The Rust Server History lists that feature Vi's Modded PvE (7.5x) are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Vi's Modded PvE (7.5x) run?

On Linux, Vi's Modded PvE (7.5x) runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Vi's Modded PvE (7.5x) online, and how reliable is it?

Offline now, Vi's Modded PvE (7.5x) was last seen 24 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 1 October 2026.

Where is Vi's Modded PvE (7.5x) located?

There is no region published by Vi's Modded PvE (7.5x). Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 71.90.125.24:28015.

Wipe history

What does wipe day look like on Vi's Modded PvE (7.5x)?

An average peak of 1 players was drawn by its recent wipes. At 21 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Vi's Modded PvE (7.5x)?

Once a month Vi's Modded PvE (7.5x) wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 27 days 6 hours ago, the current world is what it runs now.

Player record

How does Vi's Modded PvE (7.5x) rank against other Rust servers?

Over seven days of player hours, Vi's Modded PvE (7.5x) ranks #15,967, inside the top 71% of all ranked servers.

How busy is Vi's Modded PvE (7.5x)?

The last sighting of Vi's Modded PvE (7.5x) in the live count was 24 days 7 hours ago; it is offline now.

Rules, map

What are the rules and settings on Vi's Modded PvE (7.5x)?

7.5x gathering is what the name of Vi's Modded PvE (7.5x) records. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Vi's Modded PvE (7.5x) run?

The game generates the map on Vi's Modded PvE (7.5x), which is procedural.

How to join

How do I join Vi's Modded PvE (7.5x)?

Press F1 in Rust to open the console, then enter client.connect 71.90.125.24:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.