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Exhibit no. 15,085Acc. 2026.15085
My Local Dev Server
Rust server · in the archive since 15 October 2026
Offline 71.176.38.233:28015 checked 12d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on My Local Dev Server mean?
The game's server browser reads these tags published by My Local Dev Server: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include My Local Dev Server?
These Rust Server History lists include My Local Dev Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does My Local Dev Server run?
On Windows, My Local Dev Server runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is My Local Dev Server online, and how reliable is it?
My Local Dev Server was last seen 12 days 16 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 15 October 2026 is when Rust Server History first saw it.
Where is My Local Dev Server located?
No region is published by My Local Dev Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 71.176.38.233:28015.
Wipe history
What is the wipe schedule on My Local Dev Server?
The record holds too few of My Local Dev Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 23 days 19 hours ago, the current world is what it runs now.
Population
How does My Local Dev Server rank against other Rust servers?
Over seven days of player hours, My Local Dev Server ranks #15,085, inside the top 70% of all ranked servers.
How busy is My Local Dev Server?
My Local Dev Server is offline at present, having last been seen 12 days 16 hours ago.
Rules and settings
What are the rules and settings on My Local Dev Server?
You will not find a gather rate in the name of My Local Dev Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does My Local Dev Server run?
The game generates the map on My Local Dev Server, which is procedural.
Join record
How do I join My Local Dev Server?
Entering client.connect 71.176.38.233:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp500
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.