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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,164Acc. 2026.15164

Z Rust Local

Rust server · in the archive since 15 October 2026

Offline 70.78.128.211:28015 checked 12d ago

To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,164top 70%
Last wipe12d agoThu 15 Oct, 12:29 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Z Rust Local mean?

You can see the tags Z Rust Local publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168105 (Build): The game build is 168105; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Z Rust Local?

The Rust Server History lists that feature Z Rust Local are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Z Rust Local run?

Rust network protocol 2635 and build 168105 is the build Z Rust Local runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Z Rust Local online, and how reliable is it?

The record shows Z Rust Local offline at this moment, last seen 12 days 7 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 15 October 2026 is when Rust Server History first saw it.

Where is Z Rust Local located?

No region is published by Z Rust Local. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 70.78.128.211:28015.

Wipe log

What is the wipe schedule on Z Rust Local?

The record holds too few of Z Rust Local's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 12 days 7 hours ago its current world was made.

Player record

How does Z Rust Local rank against other Rust servers?

Over seven days of player hours, Z Rust Local ranks #15,164, inside the top 70% of all ranked servers.

How busy is Z Rust Local?

No current count exists for Z Rust Local; it was last seen 12 days 7 hours ago.

Rules and settings

What are the rules and settings on Z Rust Local?

No gather rate is stated in the name of Z Rust Local. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Z Rust Local run?

The game generates the map on Z Rust Local, which is procedural.

Joining the server

How do I join Z Rust Local?

Press F1 in Rust to open the console, then enter client.connect 70.78.128.211:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168105,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168105
Build The game build is 168105.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.