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Exhibit no. 5,653Acc. 2026.5653
[EU-1] DEV SERVER [DEBUG]
Rust server · in the archive since 27 September 2026
Offline 70.78.128.211:28015 checked 2h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
27 Sep Last seen 15 Oct12:44
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 14:20 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202612:44 UTC12d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [EU-1] DEV SERVER [DEBUG] mean?
The game's server browser reads these tags published by [EU-1] DEV SERVER [DEBUG]: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts100 (Group limit): The team cap is 100; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [EU-1] DEV SERVER [DEBUG]?
The Rust Server History lists that feature [EU-1] DEV SERVER [DEBUG] are: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does [EU-1] DEV SERVER [DEBUG] run?
The recorded build for [EU-1] DEV SERVER [DEBUG] is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.
Is [EU-1] DEV SERVER [DEBUG] online, and how reliable is it?
[EU-1] DEV SERVER [DEBUG] was last seen 2 hours ago and is offline right now. It was up for 46 of 168 hours in the last 7 full days, 27% of the time. 27 September 2026 is when Rust Server History first saw it.
Where is [EU-1] DEV SERVER [DEBUG] located?
Its name points to Europe, though [EU-1] DEV SERVER [DEBUG] publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 70.78.128.211:28015.
Wipe record
What does wipe day look like on [EU-1] DEV SERVER [DEBUG]?
1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [EU-1] DEV SERVER [DEBUG]?
The rhythm of [EU-1] DEV SERVER [DEBUG] cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 12 days 3 hours ago its current world was made.
Population
How does [EU-1] DEV SERVER [DEBUG] rank against other Rust servers?
Player hours over the last seven days put [EU-1] DEV SERVER [DEBUG] at #5,653: a place in the top 26% of all ranked servers.
How busy is [EU-1] DEV SERVER [DEBUG]?
The last sighting of [EU-1] DEV SERVER [DEBUG] in the live count was 2 hours ago; it is offline now. A seven-day average of 1 players is recorded, with a peak of 1. The busiest hour of the last 48 was 19:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on [EU-1] DEV SERVER [DEBUG]?
The name of [EU-1] DEV SERVER [DEBUG] carries no gather rate. You may play in groups of up to 100 players. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Join record
How do I join [EU-1] DEV SERVER [DEBUG]?
Press F1 in Rust to open the console, then enter client.connect 70.78.128.211:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z
Game
gmrust
mp500
ts100
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.