The server's own banner, as it publishes it
Exhibit no. 15,191Acc. 2026.15191
4SG 1-Grid Madness 10X
Rust server, NA · in the archive since 13 September 2026
Online NA 70.173.255.80:25010 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:30 · FW 29 Oct18:30 5 Nov19:00 · FW 12 Nov18:30 19 Nov18:30 26 Nov18:30 3 Dec19:00 · FW 10 Dec18:30
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:30 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:30 UTC FW27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:30 UTC, in 2h. Its weekly schedule tag · low confidence
Coming wipes
- 2hThu 29 Oct, 18:30 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 14d 2hThu 12 Nov, 18:30 UTC
- 21d 2hThu 19 Nov, 18:30 UTC
- 28d 2hThu 26 Nov, 18:30 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 42d 2hThu 10 Dec, 18:30 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on 4SG 1-Grid Madness 10X mean?
The game's server browser reads these tags published by 4SG 1-Grid Madness 10X: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include 4SG 1-Grid Madness 10X?
These Rust Server History lists include 4SG 1-Grid Madness 10X: 10x Rust servers, on record, Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
Server record
Does 4SG 1-Grid Madness 10X run smoothly?
Averaged over the last 48 hours: 238 server fps, with 231 the lowest. As many as 49,740 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,116 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does 4SG 1-Grid Madness 10X run?
On Linux, 4SG 1-Grid Madness 10X runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is 4SG 1-Grid Madness 10X online, and how reliable is it?
At this moment 4SG 1-Grid Madness 10X is online. The uptime it reports puts the last restart at about 5 days 21 hours ago. 128 of 168 hours, or 76% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is 4SG 1-Grid Madness 10X located?
With its NA tag, 4SG 1-Grid Madness 10X lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 70.173.255.80:25010.
Wipe record
What does wipe day look like on 4SG 1-Grid Madness 10X?
An average peak of 1 players was drawn by its recent wipes. At 36 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on 4SG 1-Grid Madness 10X?
The prediction follows its tag because the record holds too few of 4SG 1-Grid Madness 10X's wipes to confirm its schedule. Due on Thursday 29 October at 18:30 UTC is its next wipe. The world it runs now dates from 27 days 21 hours ago. The tags list a weekly wipe schedule.
Player counts
How does 4SG 1-Grid Madness 10X rank against other Rust servers?
Seven days of player hours rank 4SG 1-Grid Madness 10X at #15,191, in the top 68% of all ranked servers; within North America it is #1,485.
How busy is 4SG 1-Grid Madness 10X?
Of its 50 slots, 4SG 1-Grid Madness 10X currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1.
Rules, map
What are the rules and settings on 4SG 1-Grid Madness 10X?
10x gathering is what the name of 4SG 1-Grid Madness 10X records. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does 4SG 1-Grid Madness 10X run?
Seed 1337, size 2,500: such is the procedural map 4SG 1-Grid Madness 10X runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.
Joining the server
How do I join 4SG 1-Grid Madness 10X?
Press F1 in Rust to open the console, then enter client.connect 70.173.255.80:25010 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/4sg is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.