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Exhibit no. 15,432Acc. 2026.15432

The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |

Rust server, NA · in the archive since 13 September 2026

Online NA 69.9.150.161:28015 checked 14m ago

2x moddedoxidepvepremium
To visit
Players now 0/ 110
0% full
7-day average0peak –
Rank#15,432top 69% · #1539 in NA
Last wipe25d agoFri 2 Oct, 15:28 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 13:15 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202615:28 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202607:16 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | mean?

These tags from The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp110 (Max players): The server holds 110 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not other players; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

These Rust Server History lists include The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |: 2x Rust servers: the record, Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Server record

Does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | run smoothly?

127 server fps on average over the last 48 hours, never below 91. As many as 77,554 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,582 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | run?

On Windows, The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | online, and how reliable is it?

At this moment The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | is online. Going by its reported uptime, it restarted about 5 days 17 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | located?

In North America, The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | lists itself with its NA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 69.9.150.161:28015.

Wipe record

What does wipe day look like on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

The record holds too few of The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 25 days 22 hours ago its current world was made.

Player record

How does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | rank against other Rust servers?

Seven days of player hours rank The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | at #15,432, in the top 69% of all ranked servers; within North America it is #1,539.

How busy is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

0 players are on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | at present, from 110 slots. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

The name states a 2x gather rate for The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |. The limit of 8 players per group is the game's default. Recorded as pve, with this note: player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. Joining requires Rust's premium status. VAC from Valve is switched on.

Which map does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | run?

Generated by the game at size 4,096 with seed 1337, the map on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.

Joining the server

How do I join The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

Press F1 in Rust to open the console, then enter client.connect 69.9.150.161:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. Joining requires Rust's premium status. https://discord.com/invite/uNHPRCK8cJ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp110,ptrak,$r?,v2635,NA,^p,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp110
Max players The server holds 110 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.