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Exhibit no. 15,106Acc. 2026.15106
Local Dev Server
Rust server · in the archive since 21 September 2026
Offline 69.250.66.224:28015 checked 12d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
21 Sep Last seen 2 Oct18:12
a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 18:30 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202618:12 UTC26d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Local Dev Server mean?
The game's server browser reads these tags published by Local Dev Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166655 (Build): Build number: 166655; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Local Dev Server?
These Rust Server History lists include Local Dev Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does Local Dev Server run?
Rust network protocol 2634 and build 166655 is the build Local Dev Server runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Local Dev Server online, and how reliable is it?
Local Dev Server was last seen 12 days 8 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 21 September 2026.
Where is Local Dev Server located?
No region is published by Local Dev Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 69.250.66.224:28015.
Wipe log
What does wipe day look like on Local Dev Server?
1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Local Dev Server?
The rhythm of Local Dev Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 days 9 hours ago its current world was made.
Player record
How does Local Dev Server rank against other Rust servers?
Over seven days of player hours, Local Dev Server ranks #15,106, inside the top 70% of all ranked servers.
How busy is Local Dev Server?
No current count exists for Local Dev Server; it was last seen 12 days 8 hours ago.
Rules, map
What are the rules and settings on Local Dev Server?
No gather rate is stated in the name of Local Dev Server. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.
Which map does Local Dev Server run?
Generated by the game, the map on Local Dev Server is procedural.
Join record
How do I join Local Dev Server?
Enter client.connect 69.250.66.224:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8
Game
gmrust
mp10
ts8
v2634
cs166655
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.