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Exhibit no. 14,323Acc. 2026.14323

Local Custom Map

Rust server · in the archive since 16 September 2026

Offline 68.53.245.206:28015 checked 15d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,323top 66%
Last wipe15d agoTue 13 Oct, 16:24 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 16:30 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202616:24 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202613:51 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    11.1 days
    Players before
    1
  3. Fri 25 Sep 202614:10 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 13 OctFri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct15 Oct20 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Local Custom Map mean?

These tags from Local Custom Map, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Local Custom Map?

The Rust Server History lists that feature Local Custom Map are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Local Custom Map run?

On Windows, Local Custom Map runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Local Custom Map online, and how reliable is it?

The record shows Local Custom Map offline at this moment, last seen 15 days 15 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 16 September 2026.

Where is Local Custom Map located?

You will find no region published by Local Custom Map. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 68.53.245.206:28015 as the address.

Wipe log

What does wipe day look like on Local Custom Map?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Local Custom Map?

There is no next wipe to predict on Local Custom Map, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 15 days 15 hours ago, the current world is what it runs now.

Player record

How does Local Custom Map rank against other Rust servers?

Over seven days of player hours, Local Custom Map ranks #14,323, inside the top 66% of all ranked servers.

How busy is Local Custom Map?

The last sighting of Local Custom Map in the live count was 15 days 15 hours ago; it is offline now.

Map and rules

What are the rules and settings on Local Custom Map?

The name of Local Custom Map carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Joining the server

How do I join Local Custom Map?

Entering client.connect 68.53.245.206:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.