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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,358Acc. 2026.15358

AlphaGSM itrust

Rust server · in the archive since 22 October 2026

Offline 68.154.54.97:25756 checked 6d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe6d agoThu 22 Oct, 08:34 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on AlphaGSM itrust mean?

You can see the tags AlphaGSM itrust publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include AlphaGSM itrust?

These Rust Server History lists include AlphaGSM itrust: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does AlphaGSM itrust run?

On Linux, AlphaGSM itrust runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is AlphaGSM itrust online, and how reliable is it?

The record shows AlphaGSM itrust offline at this moment, last seen 6 days 18 hours ago. 0 of 144 hours, or 0% of the time, over the last 6 full days. First seen by Rust Server History on 22 October 2026.

Where is AlphaGSM itrust located?

You will find no region published by AlphaGSM itrust. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 68.154.54.97:25756 as the address.

Wipe history

What is the wipe schedule on AlphaGSM itrust?

The rhythm of AlphaGSM itrust cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 18 hours ago its current world was made.

Player record

How does AlphaGSM itrust rank against other Rust servers?

Over seven days of player hours, AlphaGSM itrust ranks #15,358, inside the top 69% of all ranked servers.

How busy is AlphaGSM itrust?

The last sighting of AlphaGSM itrust in the live count was 6 days 18 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on AlphaGSM itrust?

You will not find a gather rate in the name of AlphaGSM itrust. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does AlphaGSM itrust run?

The game generates the map on AlphaGSM itrust, which is procedural.

Join record

How do I join AlphaGSM itrust?

Press F1 in Rust to open the console, then enter client.connect 68.154.54.97:25756 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.