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Exhibit no. 15,349Acc. 2026.15349

J2 Servers Pure Vanilla

Rust server · in the archive since 13 September 2026

Online 67.58.249.59:28045 checked 6m ago

oxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe6d agoThu 22 Oct, 20:17 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:10 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202620:17 UTC6d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 21 Oct 202620:17 UTC7d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Tue 20 Oct 202620:17 UTC8d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Mon 19 Oct 202620:17 UTC9d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Sun 18 Oct 202620:17 UTC10d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Sat 17 Oct 202620:16 UTC11d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Fri 16 Oct 202620:18 UTC12d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  8. Thu 15 Oct 202620:18 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Thu 8 Oct 202620:18 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  10. Wed 7 Oct 202620:17 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
Open the archive box: 10 earlier wipes
  1. Tue 6 Oct 202620:18 UTC22d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  2. Mon 5 Oct 202620:17 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Sun 4 Oct 202620:18 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Sat 3 Oct 202620:18 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Fri 2 Oct 202620:17 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Thu 1 Oct 202620:17 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Thu 24 Sep 202620:17 UTC34d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  8. Mon 21 Sep 202620:18 UTC37d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  9. Sun 20 Sep 202620:18 UTC38d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  10. Sat 19 Sep 202620:18 UTC39d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on J2 Servers Pure Vanilla mean?

These tags from J2 Servers Pure Vanilla, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2621 (Protocol): Your game must run protocol 2621 to join; cs142743 (Build): This server runs game build 142743; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include J2 Servers Pure Vanilla?

The Rust Server History lists that feature J2 Servers Pure Vanilla are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server record

Does J2 Servers Pure Vanilla run smoothly?

138 server fps on average over the last 48 hours, never below 78. As many as 101,746 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,809 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does J2 Servers Pure Vanilla run?

The recorded build for J2 Servers Pure Vanilla is Rust network protocol 2621 and build 142743 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is J2 Servers Pure Vanilla online, and how reliable is it?

The live count shows J2 Servers Pure Vanilla online right now. Going by its reported uptime, it restarted about 13 hours ago. 144 of 168 hours, or 86% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is J2 Servers Pure Vanilla located?

No region is published by J2 Servers Pure Vanilla. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 67.58.249.59:28045.

Wipe log

What does wipe day look like on J2 Servers Pure Vanilla?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on J2 Servers Pure Vanilla?

There is no next wipe to predict on J2 Servers Pure Vanilla, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 6 days 3 hours ago, the current world is what it runs now.

Player record

How does J2 Servers Pure Vanilla rank against other Rust servers?

The last seven days of player hours place J2 Servers Pure Vanilla at #15,349, among the top 69% of all ranked servers.

How busy is J2 Servers Pure Vanilla?

0 players are on J2 Servers Pure Vanilla at present, from 100 slots. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on J2 Servers Pure Vanilla?

No gather rate is stated in the name of J2 Servers Pure Vanilla. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does J2 Servers Pure Vanilla run?

Seed 20260123, size 4,250: such is the procedural map J2 Servers Pure Vanilla runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join J2 Servers Pure Vanilla?

Entering client.connect 67.58.249.59:28045 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://j2-servers.com is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2621,gmvanilla,cs142743,ts8,^o

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2621
Protocol Your game must run protocol 2621 to join.
cs142743
Build This server runs game build 142743.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.