Open every day, at every hour Admission free 11,752 servers and 57,724 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,912Acc. 2026.15912

AlphaDelta

Rust server · in the archive since 13 September 2026

Offline 67.222.135.80:7002 checked 20d ago

To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,912top 72%
Last wipe20d agoThu 8 Oct, 02:06 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 04:05 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202602:06 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on AlphaDelta mean?

You can see the tags AlphaDelta publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167058 (Build): The game build is 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include AlphaDelta?

The Rust Server History lists that feature AlphaDelta are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does AlphaDelta run?

The recorded build for AlphaDelta is Rust network protocol 2634 and build 167058 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is AlphaDelta online, and how reliable is it?

The record shows AlphaDelta offline at this moment, last seen 20 days 18 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is AlphaDelta located?

You will find no region published by AlphaDelta. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 67.222.135.80:7002 as the address.

Wipe log

What does wipe day look like on AlphaDelta?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on AlphaDelta?

Its rhythm is not yet clear: too few of AlphaDelta's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 20 days 20 hours ago its current world was made.

Player counts

How does AlphaDelta rank against other Rust servers?

Over seven days of player hours, AlphaDelta ranks #15,912, inside the top 72% of all ranked servers.

How busy is AlphaDelta?

The last sighting of AlphaDelta in the live count was 20 days 18 hours ago; it is offline now.

Map and rules

What are the rules and settings on AlphaDelta?

You will not find a gather rate in the name of AlphaDelta. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does AlphaDelta run?

A procedural map of size 3,000 with seed 89134 is what AlphaDelta runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join AlphaDelta?

Enter client.connect 67.222.135.80:7002 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167058
Build The game build is 167058.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.