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Exhibit no. 5,826Acc. 2026.5826
Slow-Server
Rust server · in the archive since 26 September 2026
Online 67.210.111.244:28015 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Sep Now 18 Oct15:55
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:25 UTCAll times UTC.
The record of each wipe
-
Sun 18 Oct 202615:55 UTC10d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Slow-Server mean?
You can see the tags Slow-Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Slow-Server?
These Rust Server History lists include Slow-Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Does Slow-Server run smoothly?
Across the last 48 hours it averaged 76 server fps; the low was 46. As many as 87,021 entities were in the world: buildings, deployables and the rest. Up to 2,961 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Slow-Server run?
The recorded build for Slow-Server is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Slow-Server online, and how reliable is it?
Slow-Server is listed as online now. Going by its reported uptime, it restarted about 5 days 1 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 26 September 2026.
Where is Slow-Server located?
No region is published by Slow-Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 67.210.111.244:28015 as the address.
Wipe record
What does wipe day look like on Slow-Server?
At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Slow-Server?
Its rhythm is not yet clear: too few of Slow-Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 days 7 hours ago.
Population
How does Slow-Server rank against other Rust servers?
The last seven days of player hours place Slow-Server at #5,826, among the top 26% of all ranked servers.
How busy is Slow-Server?
Of its 10 slots, Slow-Server currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 2. Stored history puts the busiest hour of the past 48 at 21:00 UTC, averaging 2 players.
Map and rules
What are the rules and settings on Slow-Server?
The name of Slow-Server carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.
Which map does Slow-Server run?
Generated by the game at size 4,000 with seed 255353765, the map on Slow-Server is procedural. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join Slow-Server?
Entering client.connect 67.210.111.244:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.