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Exhibit no. 13,116Acc. 2026.13116
TheCoop-MapTesting
Rust server · in the archive since 21 October 2026
Offline 67.187.8.198:28025 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
21 Oct Last seen 22 Oct02:13
a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 03:05 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202602:13 UTC6d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on TheCoop-MapTesting mean?
You can see the tags TheCoop-MapTesting publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include TheCoop-MapTesting?
These Rust Server History lists include TheCoop-MapTesting: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server entry
Which version of Rust does TheCoop-MapTesting run?
The recorded build for TheCoop-MapTesting is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you; joining needs the same protocol.
Is TheCoop-MapTesting online, and how reliable is it?
Offline now, TheCoop-MapTesting was last seen 6 days 21 hours ago. Of 168 hours in the last 7 full days, 3 were up: 2% of the time. 21 October 2026 is when Rust Server History first saw it.
Where is TheCoop-MapTesting located?
No region is published by TheCoop-MapTesting. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 67.187.8.198:28025.
Wipe history
What does wipe day look like on TheCoop-MapTesting?
An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on TheCoop-MapTesting?
The record holds too few of TheCoop-MapTesting's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 6 days 21 hours ago its current world was made.
Population
How does TheCoop-MapTesting rank against other Rust servers?
Over seven days of player hours, TheCoop-MapTesting ranks #13,116, inside the top 59% of all ranked servers.
How busy is TheCoop-MapTesting?
TheCoop-MapTesting is offline at present, having last been seen 6 days 21 hours ago. The seven-day average stands at 0 players; the peak is 1.
Rules and settings
What are the rules and settings on TheCoop-MapTesting?
No gather rate is stated in the name of TheCoop-MapTesting. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does TheCoop-MapTesting run?
Generated by the game, the map on TheCoop-MapTesting is procedural.
How to join
How do I join TheCoop-MapTesting?
Enter client.connect 67.187.8.198:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.