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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,126Acc. 2026.15126

W.H.O.P. PVE Test

Rust server · in the archive since 13 September 2026

Offline 67.11.72.237:28015 checked 43d ago

moddedcarbonpve
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,126no region published
Last wipe50d agoSun 6 Sep, 22:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on W.H.O.P. PVE Test mean?

The game's server browser reads these tags published by W.H.O.P. PVE Test: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): The game build is 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include W.H.O.P. PVE Test?

The Rust Server History lists that feature W.H.O.P. PVE Test are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does W.H.O.P. PVE Test run?

Rust network protocol 2633 and build 163207 is the build W.H.O.P. PVE Test runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is W.H.O.P. PVE Test online, and how reliable is it?

The record shows W.H.O.P. PVE Test offline at this moment, last seen 43 days 19 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is W.H.O.P. PVE Test located?

You will find no region published by W.H.O.P. PVE Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 67.11.72.237:28015.

Wipe log

What is the wipe schedule on W.H.O.P. PVE Test?

The rhythm of W.H.O.P. PVE Test cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 50 days 21 hours ago, the current world is what it runs now.

Player record

How does W.H.O.P. PVE Test rank against other Rust servers?

Over seven days of player hours, W.H.O.P. PVE Test ranks #15,126, inside the top – of all ranked servers.

How busy is W.H.O.P. PVE Test?

The last sighting of W.H.O.P. PVE Test in the live count was 43 days 19 hours ago; it is offline now.

Map and rules

What are the rules and settings on W.H.O.P. PVE Test?

You will not find a gather rate in the name of W.H.O.P. PVE Test. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.

Joining the server

How do I join W.H.O.P. PVE Test?

Entering client.connect 67.11.72.237:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,^z,^y,^p,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs163207
Build The game build is 163207.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.