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Exhibit no. 15,400Acc. 2026.15400

Smp war

Rust server · in the archive since 7 October 2026

Offline 66.58.175.128:28015 checked 8d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe17d agoMon 12 Oct, 00:06 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 08:25 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202600:06 UTC17d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 8 Oct 202604:43 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.8 days
    Players before
    1
  3. Wed 7 Oct 202619:26 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Smp war mean?

You can see the tags Smp war publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Smp war?

These Rust Server History lists include Smp war: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Smp war run?

The recorded build for Smp war is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Smp war online, and how reliable is it?

The record shows Smp war offline at this moment, last seen 8 days 10 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 7 October 2026.

Where is Smp war located?

No region is published by Smp war. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 66.58.175.128:28015.

Wipe log

What does wipe day look like on Smp war?

At their busiest, its recent wipes drew an average of 1 players. 2 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Smp war?

No next wipe can be predicted: Smp war wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 17 days 18 hours ago, the current world is what it runs now.

Player record

How does Smp war rank against other Rust servers?

Player hours over the last seven days put Smp war at #15,400: a place in the top 69% of all ranked servers.

How busy is Smp war?

The last sighting of Smp war in the live count was 8 days 10 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Smp war?

The name of Smp war carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Smp war run?

Generated by the game at size 2,000 with seed 166494, the map on Smp war is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Smp war?

Entering client.connect 66.58.175.128:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.