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Exhibit no. 15,327Acc. 2026.15327

Renzo Rust - In Development

Rust server, NA · in the archive since 13 September 2026

Offline NA 66.51.99.76:28025 checked 14d ago

weekly wipes moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,327top 71% · #1547 in NA
Last wipe15d agoMon 12 Oct, 20:06 UTC · weekly schedule
Next wipe5d 13hMon 2 Nov, 20:06 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 17:30 UTCAll times UTC.

The record of each wipe

  1. Mon 12 Oct 202620:06 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 9 Oct 202620:06 UTC18d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  3. Mon 5 Oct 202620:06 UTC22d ago
    Peak
    0
    Crowd
    –
    Lasted
    4 days
    Players before
    0
  4. Fri 2 Oct 202620:07 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  5. Thu 1 Oct 202618:13 UTC FW26d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  6. Mon 28 Sep 202620:06 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    2.9 days
    Players before
    0
  7. Fri 25 Sep 202620:06 UTC32d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  8. Mon 21 Sep 202620:06 UTC36d ago
    Peak
    0
    Crowd
    –
    Lasted
    4 days
    Players before
    0
  9. Fri 18 Sep 202620:06 UTC39d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  10. Mon 14 Sep 202620:07 UTC43d ago
    Peak
    0
    Crowd
    –
    Lasted
    4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 20:06 UTC, in 5d 13h. Its weekly schedule tag · low confidence

3 daysusual gapbetween real wipes
62%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 5d 13hMon 2 Nov, 20:06 UTC
  2. 8d 12hThu 5 Nov, 19:00 UTCFW
  3. 12d 13hMon 9 Nov, 20:06 UTC
  4. 19d 13hMon 16 Nov, 20:06 UTC
  5. 26d 13hMon 23 Nov, 20:06 UTC
  6. 33d 13hMon 30 Nov, 20:06 UTC
  7. 36d 12hThu 3 Dec, 19:00 UTCFW
  8. 40d 13hMon 7 Dec, 20:06 UTC

The first 48 hours of its last wipes

Mon 12 OctFri 9 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Renzo Rust - In Development mean?

These tags from Renzo Rust - In Development, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): Wipes fall every week; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Renzo Rust - In Development?

These Rust Server History lists include Renzo Rust - In Development: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Server record

Which version of Rust does Renzo Rust - In Development run?

Rust network protocol 2634 and build 167584 is the build Renzo Rust - In Development runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Renzo Rust - In Development online, and how reliable is it?

Offline now, Renzo Rust - In Development was last seen 14 days 13 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Renzo Rust - In Development located?

In North America, Renzo Rust - In Development lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.99.76:28025.

Wipe history

What does wipe day look like on Renzo Rust - In Development?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Renzo Rust - In Development?

The prediction follows its tag, as too few of Renzo Rust - In Development's wipes are on record to confirm its schedule. Due on Monday 2 November at 20:06 UTC is its next wipe. 15 days 10 hours ago its current world was made. A weekly wipe schedule is published in its tags.

Population

How does Renzo Rust - In Development rank against other Rust servers?

Seven days of player hours rank Renzo Rust - In Development at #15,327, in the top 71% of all ranked servers; within North America it is #1,547.

How busy is Renzo Rust - In Development?

No current count exists for Renzo Rust - In Development; it was last seen 14 days 13 hours ago.

Map and rules

What are the rules and settings on Renzo Rust - In Development?

The name of Renzo Rust - In Development carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Renzo Rust - In Development run?

Generated by the game at size 2,500 with seed 1826895022, the map on Renzo Rust - In Development is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Renzo Rust - In Development?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.76:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/u7StnUcXSR is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167584,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167584
Build The game build is 167584.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes fall every week.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.