The server's own banner, as it publishes it
Exhibit no. 9,646Acc. 2026.9646
General Confusion Zombie PvE
Rust server, NA · in the archive since 1 October 2026
Online NA 66.51.99.71:28070 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
1 Oct Now 1 Oct18:06 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 03:06 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:06 UTC FW26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers, top 67% in NA, and #485 of the quad servers (top 59%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on General Confusion Zombie PvE mean?
You can see the tags General Confusion Zombie PvE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): 75 slots are set on this server; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): North America is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include General Confusion Zombie PvE?
The Rust Server History lists that feature General Confusion Zombie PvE are: Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Server entry
Does General Confusion Zombie PvE run smoothly?
5 server fps on average over the last 48 hours, never below 5. Buildings, deployables and everything else in the world came to as many as 119,990 entities. Up to 3,949 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does General Confusion Zombie PvE run?
The recorded build for General Confusion Zombie PvE is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is General Confusion Zombie PvE online, and how reliable is it?
At this moment General Confusion Zombie PvE is online. About 20 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 1 October 2026 is when Rust Server History first saw it.
Where is General Confusion Zombie PvE located?
With its NA tag, General Confusion Zombie PvE lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.71:28070.
Wipe record
What does wipe day look like on General Confusion Zombie PvE?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 16 hours after the wipe, the crowd peaked.
What is the wipe schedule on General Confusion Zombie PvE?
The force wipe is the only wipe on General Confusion Zombie PvE, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 26 days 9 hours ago its current world was made. A monthly wipe schedule is published in its tags.
Player record
How does General Confusion Zombie PvE rank against other Rust servers?
General Confusion Zombie PvE ranks #9,646 on seven-day player hours: top 43% overall and #1,263 in North America. Ranked against other quad servers, it stands at #485.
How busy is General Confusion Zombie PvE?
0 players are on General Confusion Zombie PvE at present, from 75 slots. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 08:00 UTC, averaging 0 players.
Rules and settings
What are the rules and settings on General Confusion Zombie PvE?
The name of General Confusion Zombie PvE carries no gather rate. You may join a group of up to 4 players (quad). Under game mode, the entry reads pve, fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does General Confusion Zombie PvE run?
Seed 8858929, size 4,500: such is the procedural map General Confusion Zombie PvE runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join General Confusion Zombie PvE?
Enter client.connect 66.51.99.71:28070 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp75,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp75
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.