Open every day, at every hour Admission free 11,802 servers and 70,703 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,348Acc. 2026.15348

Ya Dig It

Rust server · in the archive since 26 September 2026

Online 66.51.99.64:28045 checked 12m ago

monthly wipes moddedoxidepremium
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe15d agoTue 13 Oct, 18:55 UTC · monthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 21:25 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202618:55 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 26 Sep 202618:04 UTC32d ago
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    17 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

17 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246822:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Ya Dig It mean?

These tags from Ya Dig It, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^q (Premium): Rust premium status is needed to join; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Ya Dig It?

The Rust Server History lists that feature Ya Dig It are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does Ya Dig It run smoothly?

Across the last 48 hours it averaged 5 server fps; the low was 5. Buildings, deployables and everything else in the world came to as many as 376,750 entities. Memory use peaked at 7,130 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Ya Dig It run?

Rust network protocol 2634 and build 167781 is the build Ya Dig It runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Ya Dig It online, and how reliable is it?

Ya Dig It is listed as online now. Going by its reported uptime, it restarted about 6 days 7 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. 26 September 2026 is when Rust Server History first saw it.

Where is Ya Dig It located?

You will find no region published by Ya Dig It. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 66.51.99.64:28045.

Wipe log

What does wipe day look like on Ya Dig It?

2 players on average was the busiest its recent wipes drew. At 30 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on Ya Dig It?

Ya Dig It wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 15 days 2 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Population

How does Ya Dig It rank against other Rust servers?

The last seven days of player hours place Ya Dig It at #15,348, among the top 69% of all ranked servers.

How busy is Ya Dig It?

0 players are on Ya Dig It at present, from 50 slots. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on Ya Dig It?

You will not find a gather rate in the name of Ya Dig It. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. Rust premium status is needed to join. VAC from Valve is switched on.

Which map does Ya Dig It run?

A procedural map of size 6,000 with seed 1 is what Ya Dig It runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Ya Dig It?

Entering client.connect 66.51.99.64:28045 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. Rust premium status is needed to join.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Mods and access

^q
Premium Rust premium status is needed to join.
^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.