The server's own banner, as it publishes it
Exhibit no. 10,936Acc. 2026.10936
Rust-A-Nut
Rust server, NA · in the archive since 1 October 2026
Online NA 66.51.99.59:28060 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
1 Oct Now 2 Oct05:06 9 Oct05:05 16 Oct05:06 23 Oct05:06 30 Oct05:06 5 Nov19:00 · FW 6 Nov05:06 13 Nov05:06 20 Nov05:06 27 Nov05:06 3 Dec19:00 · FW 4 Dec05:06
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:20 UTCAll times UTC.
The record of each wipe
-
Fri 23 Oct 202605:06 UTC6d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct 202605:06 UTC13d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
-
Fri 9 Oct 202605:05 UTC20d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
-
Fri 2 Oct 202605:06 UTC27d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 05:06 UTC, in 21h. Every Friday at 05:06 UTC · medium confidence
Coming wipes
- 21hFri 30 Oct, 05:06 UTC
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 7d 21hFri 6 Nov, 05:06 UTC
- 14d 21hFri 13 Nov, 05:06 UTC
- 21d 21hFri 20 Nov, 05:06 UTC
- 28d 21hFri 27 Nov, 05:06 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 35d 21hFri 4 Dec, 05:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers, top 71% in NA, and #339 of the duo servers (top 81%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Rust-A-Nut mean?
You can see the tags Rust-A-Nut publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts2 (Group limit): The team cap is 2; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^q (Premium): The server admits only players holding Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Rust-A-Nut?
These Rust Server History lists include Rust-A-Nut: Duo Rust servers, Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
Server record
Does Rust-A-Nut run smoothly?
5 server fps on average over the last 48 hours, never below 5. As many as 31,713 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,037 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Rust-A-Nut run?
The recorded build for Rust-A-Nut is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is Rust-A-Nut online, and how reliable is it?
The live count shows Rust-A-Nut online right now. Going by its reported uptime, it restarted about 6 days ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 1 October 2026 is when Rust Server History first saw it.
Where is Rust-A-Nut located?
In North America, Rust-A-Nut lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.59:28060.
Wipe history
What does wipe day look like on Rust-A-Nut?
At their busiest, its recent wipes drew an average of 0 players. At 17 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.
What is the wipe schedule on Rust-A-Nut?
Wipes on Rust-A-Nut follow a every Friday at 05:06 UTC pattern. On Friday 30 October at 05:06 UTC its next wipe is due. 6 days 2 hours ago its current world was made. A weekly wipe schedule is published in its tags.
Player record
How does Rust-A-Nut rank against other Rust servers?
Rust-A-Nut takes #1,316 in North America on seven-day player hours, with #10,936 overall and a place in the top 49% of all ranked servers. Ranked against other duo servers, it stands at #339.
How busy is Rust-A-Nut?
Against 50 slots, Rust-A-Nut records 0 players right now. The seven-day average stands at 0 players; the peak is 1.
Rules, map
What are the rules and settings on Rust-A-Nut?
The name of Rust-A-Nut carries no gather rate. You may join a group of up to 2 players (duo). Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server admits only players holding Rust's premium status. The anti-cheat VAC from Valve is active.
Which map does Rust-A-Nut run?
A procedural map of size 2,500 with seed 978166565 is what Rust-A-Nut runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join Rust-A-Nut?
Entering client.connect 66.51.99.59:28060 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. The server admits only players holding Rust's premium status.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,^q,ts2,^o^z
Game
gmrust
mp50
ts2
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^q
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.