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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,276Acc. 2026.15276

Pine Hosting - Rust Server

Rust server, EU · in the archive since 17 September 2026

Online EU 66.51.99.58:28000 checked 13m ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,276top 69% · #2529 in EU
Last wipe16d agoTue 13 Oct, 08:35 UTC · monthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:55 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202608:45 UTC16d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202600:52 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    13.3 days
    Players before
    0
  3. Thu 24 Sep 202620:48 UTC35d ago
    Peak
    5
    Crowd
    halved by day 2
    Lasted
    5.2 days
    Players before
    0
  4. Thu 24 Sep 202611:33 UTC35d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  5. Wed 23 Sep 202608:00 UTC36d ago
    Peak
    5
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  6. Fri 18 Sep 202615:59 UTC41d ago
    Peak
    6
    Crowd
    halved by day 3
    Lasted
    4.7 days
    Players before
    1
  7. Fri 18 Sep 202601:14 UTC41d ago
    Peak
    7
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  8. Thu 17 Sep 202616:19 UTC42d ago
    Peak
    7
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

1.1 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctWed 30 SepThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246823:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Pine Hosting - Rust Server mean?

These tags from Pine Hosting - Rust Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Pine Hosting - Rust Server?

These Rust Server History lists include Pine Hosting - Rust Server: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does Pine Hosting - Rust Server run smoothly?

Across the last 48 hours it averaged 5 server fps; the low was 5. As many as 48,017 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,630 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Pine Hosting - Rust Server run?

The recorded build for Pine Hosting - Rust Server is Rust network protocol 2634 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.

Is Pine Hosting - Rust Server online, and how reliable is it?

At this moment Pine Hosting - Rust Server is online. The uptime it reports puts the last restart at about 7 days 8 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 17 September 2026 is when Rust Server History first saw it.

Where is Pine Hosting - Rust Server located?

The EU tag is how Pine Hosting - Rust Server lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 66.51.99.58:28000.

Wipe log

What does wipe day look like on Pine Hosting - Rust Server?

At their busiest, its recent wipes drew an average of 3 players. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2.5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Pine Hosting - Rust Server?

The force wipe is the only wipe on Pine Hosting - Rust Server, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 16 days 13 hours ago. Its tags carry a monthly wipe schedule.

Player counts

How does Pine Hosting - Rust Server rank against other Rust servers?

Seven days of player hours rank Pine Hosting - Rust Server at #15,276, in the top 69% of all ranked servers; within Europe it is #2,529.

How busy is Pine Hosting - Rust Server?

Against 50 slots, Pine Hosting - Rust Server records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Pine Hosting - Rust Server?

No gather rate is stated in the name of Pine Hosting - Rust Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Pine Hosting - Rust Server run?

Generated by the game at size 3,000 with seed 1, the map on Pine Hosting - Rust Server is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Pine Hosting - Rust Server?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.58:28000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.