Open every day, at every hour Admission free 11,757 servers and 71,901 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 8,120Acc. 2026.8120

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+

Rust server, NA · in the archive since 13 September 2026

Online NA 66.51.99.56:28000 checked 8m ago

2x quad weekly wipes moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#8,120top 36% · #1171 in NA
Last wipe4d agoSun 25 Oct, 21:24 UTC · weekly schedule
Next wipe2d 22hSun 1 Nov, 21:24 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:00 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202621:24 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 24 Oct 202601:16 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  3. Fri 16 Oct 202600:12 UTC13d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    8 days
    Players before
    0
  4. Sun 11 Oct 202620:40 UTC18d ago
    Peak
    5
    Crowd
    halved by day 1
    Lasted
    4.1 days
    Players before
    1
  5. Sat 10 Oct 202600:31 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  6. Thu 1 Oct 202618:20 UTC FW28d ago
    Peak
    0
    Crowd
    –
    Lasted
    8.3 days
    Players before
    0
  7. Mon 21 Sep 202621:54 UTC38d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    9.9 days
    Players before
    0
  8. Thu 17 Sep 202619:06 UTC42d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    4.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 21:24 UTC, in 2d 22h. Its weekly schedule tag · low confidence

4.1 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

Coming wipes

  1. 2d 22hSun 1 Nov, 21:24 UTC
  2. 6d 19hThu 5 Nov, 19:00 UTCFW
  3. 9d 22hSun 8 Nov, 21:24 UTC
  4. 16d 22hSun 15 Nov, 21:24 UTC
  5. 23d 22hSun 22 Nov, 21:24 UTC
  6. 30d 22hSun 29 Nov, 21:24 UTC
  7. 34d 19hThu 3 Dec, 19:00 UTCFW
  8. 37d 22hSun 6 Dec, 21:24 UTC

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246800:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 63% in NA, and #442 of the quad servers (top 53%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ mean?

The game's server browser reads these tags published by [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

These Rust Server History lists include [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+: 2x Rust servers: the record, Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

The record

Does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ run smoothly?

5 server fps on average over the last 48 hours, never below 5. Buildings, deployables and everything else in the world came to as many as 46,088 entities. Up to 2,941 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ run?

The recorded build for [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ online, and how reliable is it?

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is listed as online now. The uptime it reports puts the last restart at about 3 days 23 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ located?

In North America, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.99.56:28000.

Wipe record

What does wipe day look like on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

Its schedule cannot be confirmed from the record, too few of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+'s wipes being on record, so the prediction follows its tag. Due on Sunday 1 November at 21:24 UTC is its next wipe. The world it runs now dates from 4 days 1 hours ago. A weekly wipe schedule is published in its tags.

Player counts

How does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ rank against other Rust servers?

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ takes #1,171 in North America on seven-day player hours, with #8,120 overall and a place in the top 36% of all ranked servers. Ranked against other quad servers, it stands at #442.

How busy is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

Of its 100 slots, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

You can read a 2x gather rate in the name of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+. A group may hold 4 players at most (quad). Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ run?

A procedural map of size 3,000 with seed 1627336182 is what [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

Enter client.connect 66.51.99.56:28000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/uz6kM6pUqq is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts4
Group limit A team may hold no more than 4.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.