Open every day, at every hour Admission free 11,881 servers and 95,949 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 9,060Acc. 2026.9060

JHUSKER

Rust server · in the archive since 13 September 2026

Online 66.51.99.44:28055 checked 14m ago

solo monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#9,060top 41%
Last wipe4d agoThu 22 Oct, 23:18 UTC · monthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 18:35 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202623:18 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct 202622:36 UTC6d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  3. Wed 14 Oct 202622:02 UTC12d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6 days
    Players before
    0
  4. Mon 12 Oct 202623:40 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  5. Sun 11 Oct 202601:57 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  6. Fri 2 Oct 202623:57 UTC24d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    8.1 days
    Players before
    0
  7. Thu 1 Oct 202600:51 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  8. Wed 30 Sep 202600:19 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Thu 24 Sep 202621:42 UTC32d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    5.1 days
    Players before
    0
  10. Mon 14 Sep 202615:49 UTC43d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    10.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

2 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1.5

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 41% of all ranked servers, and #179 of the solo servers (top 82%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on JHUSKER mean?

These tags from JHUSKER, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts1 (Group limit): Teams are capped at 1; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include JHUSKER?

These Rust Server History lists include JHUSKER: Modded Rust servers: the record and Solo Rust servers, on record. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Last wipe: In the last week.

Server entry

Does JHUSKER run smoothly?

59 server fps on average over the last 48 hours, never below 10. Buildings, deployables and everything else in the world came to as many as 70,394 entities. Up to 3,128 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does JHUSKER run?

On Linux, JHUSKER runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is JHUSKER online, and how reliable is it?

JHUSKER is listed as online now. Going by its reported uptime, it restarted about 4 days 17 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is JHUSKER located?

There is no region published by JHUSKER. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.44:28055.

Wipe history

What does wipe day look like on JHUSKER?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. By day 1.5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on JHUSKER?

JHUSKER wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 4 days 19 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Player counts

How does JHUSKER rank against other Rust servers?

Player hours over the last seven days put JHUSKER at #9,060: a place in the top 41% of all ranked servers. Ranked against other solo servers, it stands at #179.

How busy is JHUSKER?

Against 50 slots, JHUSKER records 0 players right now. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on JHUSKER?

You will not find a gather rate in the name of JHUSKER. Solo play only: no teams are allowed. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does JHUSKER run?

A procedural map of size 3,500 with seed 3476 is what JHUSKER runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join JHUSKER?

Entering client.connect 66.51.99.44:28055 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts1
Group limit Teams are capped at 1.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.